| Class | Description |
|---|---|
| AquaRing |
Heals the Pokémon by 1/16th of its maximum hp every turn.
|
| AuraStatus |
Status for Dark Aura and Fairy Aura effect.
|
| AuroraVeil |
Created by Jay113355 on 3/19/2019.
|
| Autotomize |
Lowers the user's weight.
|
| BanefulBunker |
Created by Jay113355 on 4/20/2019.
|
| BeakBlastStatus |
Created by Jay113355 on 8/16/2019.
|
| BerryEaten |
Records the Pokémon having eaten a Berry
|
| BideStatus |
Charges energy for two turns, then damages the opponent for double the damage taken during charging.
|
| Burn |
Deals 1/16th hp of damage every turn and halves the Pokémon's attack.
|
| Charge |
Doubles an Electric-type move's power for the next turn.
|
| Commanded | |
| Confusion |
50% chance of making a Pokémon hit itself for damage instead of making a move.
|
| CopiedBoosts | |
| CopiedTargetedBoosts | |
| CorrosiveGas |
Corrosive Gas renders the target's held item unusable for the rest of the battle (even if switched out).
|
| CraftyShield |
Blocks status moves on the user's side of the field.
|
| Cursed |
Damages the Pokémon for 25% hp every turn.
|
| DefenseCurl |
Doubles the power of Ice Ball and Rollout.
|
| DestinyBond |
If the Pokémon faints to direct damage, the attacker will faint as well.
|
| Disable |
Prevents the Pokémon from using a certain move.
|
| Drowsy |
33% chance of making a Pokémon do nothing instead of making a move.
|
| EchoedVoiceStatus |
Keeps track of the current power of Echoed Voice.
|
| ElectricTerrain |
Increases the power of Electric-type moves and prevents sleep.
|
| Electrify |
Turns the Pokémon's move into an Electric-type move for the turn.
|
| Embargo |
Prevents the target from using items.
|
| Encore |
Causes the target to be locked into the last attack it used for three turns.
|
| Endure |
Causes any fatal move to instead leave the Pokémon at 1 hp remaining.
|
| EntryHazard |
Negatively affects Pokémon who switch in on the side that the status is laid on.
|
| FairyLock |
Prevents all Pokémon from switching out for the next turn.
|
| FirePledge |
Inflicts 1/8 of a Pokémon's maximum hp in residual damage every turn for four turns.
|
| FixatedStatus |
https://www.serebii.net/legendsarceus/battles.shtml
|
| Flinch |
If the Pokémon has not yet moved in the turn, it will be unable to move.
|
| Flying |
Makes most moves miss the Pokémon.
|
| Focus |
Cancels Focus Punch if the user is hit during the move.
|
| FollowMe |
Redirects all single-target attacks to the Pokémon during the turn.
|
| Foresight |
Negates a certain type immunity.
|
| Freeze |
Makes the Pokémon unable to move.
|
| Frostbite |
Deals 1/16th hp of damage every turn and halves the Pokémon's special attack.
|
| FuryCutterStatus |
Keeps track of the power of Fury Cutter.
|
| FutureSighted |
Keeps track of when Future Sight/Doom Desire will hit the target.
|
| GastroAcid |
Disables the Pokémon's Ability.
|
| GlaiveRushLock | |
| GlobalStatusBase |
A status that affects all Pokémon in battle.
|
| GrassPledge |
Halves speed for four turns.
|
| GrassyTerrain |
Restores 1/16th of all grounded Pokémon health, raises the power of Grass-type moves by 50%, and halves the damage of
Bulldoze, Earthquake, and Magnitude.
|
| Gravity |
Decreases evasion by two stages and makes flying Pokémon vulnerable to Ground-type moves.
|
| Grudge |
Causes the move that KOs this Pokémon to lose all of its PP.
|
| GuardSplit |
Averages the defenses of the user and the target and splits them equally.
|
| Hail |
Damages all non-Ice-type Pokémon by 1/16 hp each turn.
|
| HealBlock |
Prevents most in-battle sources from healing the Pokémon.
|
| HealingWish |
Heals the next Pokémon coming in to full hp and cures its statuses.
|
| HelpingHand |
Increases the power of the Pokémon's moves by 50% for the turn.
|
| Imprison |
Prevents the opponent from using any moves that the user knows.
|
| Infatuated |
Causes the Pokémon to be unable to move 50% of the time.
|
| Ingrain |
Heals the Pokémon by 1/16th of its maximum hp every turn.
|
| InMouth | |
| IonDeluge |
Turns all Normal-type moves into Electric-type moves.
|
| KingsShield |
Protects against direct damage.
|
| LaserFocus |
The user's moves critically strike until the end of the next turn.
|
| Leech |
Loses 1/8 hp every turn to the Pokémon who used Leech Seed.
|
| LightScreen |
Raises the Special Defense of Pokémon on the user's side.
|
| LockOn |
Causes the user's next move to never miss on the target.
|
| LuckyChant |
Prevents critical hits against the user's side.
|
| LunarBlessing |
https://bulbapedia.bulbagarden.net/wiki/Lunar_Blessing_(move)
|
| LunarDance |
Heals the next Pokémon coming in to full hp, restores PP, and cures its statuses,
|
| MagicCoat |
Reflects most status moves back at the moves' users.
|
| MagicRoom |
Prevents the use of held items.
|
| MagnetRise |
Makes the user immune to Ground-type moves.
|
| MatBlock |
Protects the user's team from direct attacks.
|
| MaxGuard |
Protects the user from most attacks for the turn.
|
| MeanLook |
Prevents the Pokémon from escaping or switching.
|
| MeFirstStatus |
Uses the target's intended move for 50% extra power.
|
| Minimize |
Raises evasion by two stages and makes Stomp and Steamroller deal double damage to the Pokémon.
|
| Mist |
Prevents the opponent from inflicting stat drops on the user's side.
|
| MistyTerrain |
Halves the damage of Dragon-type moves and prevents sleep.
|
| MudSport |
Weakens Electric-type attacks by 2/3.
|
| MultiTurn |
Used to represent multi-turn moves.
|
| MysteriousAirCurrent | |
| Nightmare |
Damages the Pokémon by 25% hp when it is sleeping.
|
| NoRetreat |
Prevents the Pokémon from escaping or switching.
|
| NoStatus |
A default status that does nothing.
|
| NoTerrain |
Null reference pattern for terrains.
|
| ObscuredStatus |
https://bulbapedia.bulbagarden.net/wiki/Status_condition#Obscured
https://game8.co/games/Pokemon-Legends-Arceus/archives/354040#:~:text=Obscured,-Enlarge&text=An%20Obscured%20Pokemon%20has%20its,the%20end%20of%20its%20turn.
|
| Obstruct |
Protects against direct damage.
|
| Octolock |
Created by Jay113355 on 7/12/2020.
|
| Overlord |
Keeps track of the number of fainted pokemon when the status was created.
|
| ParadoxBoost | |
| Paralysis |
Prevents the Pokémon from moving 25% of the time and quarters its speed.
|
| PartialTrap |
Causes residual damage and prevents Pokémon from switching.
|
| Perish |
Faints the Pokémon after three turns have passed.
|
| PledgeBase |
Traits shared by all Pledge statuses.
|
| Poison |
Deals 1/8th of the Pokémon's maximum hp in damage every turn.
|
| PoisonBadly |
Deals an increasing amount of damage to the Pokémon every turn.
|
| Powder |
Causes attempts to use Fire-type moves to instead damage the Pokémon for 25% hp.
|
| PowerShift |
https://bulbapedia.bulbagarden.net/wiki/Power_Shift_(move)
|
| PowerSplit |
Splits the user and target's attack stats evenly.
|
| PowerTrick |
Switches the user's attack and Defense.
|
| Protect |
Protects the user from most attacks for the turn.
|
| ProtectVariation |
Uses a shared counter that reduces the chance of move success upon consecutive use.
|
| ProtectVariationTeam |
A Protect variation that affects the whole team.
|
| PsychicTerrain | |
| QuickGuard |
Protects against priority moves.
|
| Raging |
Increases the Pokémon's attack whenever it gets hit.
|
| Rainy |
Increases the power of Water-type moves by 50% and decreases the power of Fire-type moves by 50%.
|
| Recharge |
Makes the Pokémon unable to move for a turn.
|
| Reflect |
Raises the team's Defense.
|
| RepeatDamage |
Causes residual damage.
|
| Resonance | |
| Roosting |
Removes the Pokémon's Flying type.
|
| SafeGuard |
Prevents the opponent from inflicting statuses on the user's side.
|
| SaltCure |
Salt Cure inflicts 1/8 of the target's maximum HP as damage per turn in addition to the damage dealt when it is used.
|
| Sandstorm |
Deals residual 1/16 damage to Pokémon that are not Rock, Ground, or Steel types.
|
| Screen |
Increases a certain defensive stat for the team.
|
| ShellTrapStatus | |
| SilkTrap |
Silk Trap protects the user from all effects
of physical and special moves that target it during the turn it is used.
|
| SkyDropBase |
Shared functionality between both sides of Sky Drop.
|
| SkyDropped |
Status for the target of Sky Drop.
|
| SkyDropping |
Status for a Pokémon using Sky Drop.
|
| Sleep |
Makes the Pokémon incapable of any action for a number of turns.
|
| SmackedDown |
Makes the Pokémon vulnerable to Ground-type moves if it is normally immune.
|
| Snatch |
Steals an opponent's status move.
|
| Snow |
Boosts Ice-type pokemon's defense
|
| SpeedSwapStatus | |
| Spikes |
Damages grounded Pokémon upon switching in.
|
| SpikyShield |
Acts like Protect, and damages Pokémon who make contact by 1/8 of their maximum hp.
|
| Splinters |
Deals damage at the end of turn for a set amount of turns.
|
| Split |
Splits two stats evenly between the user and the target.
|
| Sport |
Common methods between Mud/Water Sport.
|
| Spotlight |
Created by Jay113355 on 7/30/2020.
|
| SpringtideStormStatus |
https://www.serebii.net/attackdex-swsh/springtidestorm.shtml
https://bulbapedia.bulbagarden.net/wiki/Springtide_Storm_(move)
|
| StatusBase |
A battle status.
|
| StatusPersist |
A status that remains after switching out.
|
| StealthRock |
Damages Pokémon depending on how weak they are to Rock-type moves.
|
| Steelsurge |
Damages Pokémon depending on how weak they are to Steel-type moves.
|
| StickyWeb |
Lowers speed by one stage for Pokémon switching in.
|
| Stockpile |
Raises Defense and Special Defense by one stage and powers up Spit Up and Swallow.
|
| Submerged |
Prevents most moves from hitting the Pokémon.
|
| Substitute |
A barrier that takes damage for its summoner and blocks most status moves.
|
| Sunny |
Increases the power of Fire-type moves by 50% and decreases the power of Water-type moves by 50%.
|
| Tailwind |
Doubles the speed of the Pokémon.
|
| TarShot |
Doubles the effectiveness of fire type moves used on the pokemon with this status
|
| Taunt |
Prevents the Pokémon from using status moves.
|
| Telekinesis |
Makes all moves guaranteed to hit a Pokémon and makes it immune to Ground-type moves.
|
| Terrain |
Global status that affects grounded opponents.
|
| ThroatChop |
Created by Jay113355 on 7/30/2020.
|
| Torment |
Prevents the Pokémon from using the same move consecutively.
|
| ToxicSpikes |
Poisons Pokémon upon switching in.
|
| Transformed |
Copies moves, Ability, stats, type, and appearance of target.
|
| TrickRoom |
Reverses turn order.
|
| UnderGround |
Prevents most moves from hitting the Pokémon.
|
| UproarStatus |
Prevents Pokémon from sleeping.
|
| Vanish |
Prevents moves from hitting the Pokémon.
|
| WaterPledge |
Doubles the chance of secondary effects occurring for four turns.
|
| WaterSport |
Weakens Fire-type moves by 2/3.
|
| Weather |
A type of weather condition in battle.
|
| WideGuard |
Protects the user's team from spread moves.
|
| Wish |
Heals the Pokémon by 50% of the user's hp after a turn.
|
| WonderRoom |
Switches Defense and Special Defense.
|
| Yawn |
Causes the opponent to fall asleep the turn after being applied.
|
| Enum | Description |
|---|---|
| StatusType |
Enum representations of all statuses.
|