public class RepeatDamage extends GlobalStatusBase
Modifier and Type | Field and Description |
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ImmutableAttack |
variant
The move that caused the status.
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type
modifiers
Constructor and Description |
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RepeatDamage()
Initializes the status.
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RepeatDamage(ImmutableAttack variant,
PixelmonWrapper cause,
int targetLocation)
Initializes the status.
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Modifier and Type | Method and Description |
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void |
applyEffect(PixelmonWrapper user,
PixelmonWrapper target)
Causes various effects during the move.
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void |
applyRepeatedEffect(GlobalStatusController gsc)
Triggers at the end of every turn.
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int |
getRemainingTurns() |
void |
weightEffect(PixelmonWrapper pw,
MoveChoice userChoice,
java.util.List<MoveChoice> userChoices,
java.util.List<MoveChoice> bestUserChoices,
java.util.List<MoveChoice> opponentChoices,
java.util.List<MoveChoice> bestOpponentChoices)
Determines a weight for the move that has this effect.
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ignoreWeather, isTerrain, isWeather
allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applyRepeatedEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getEffectiveTypes, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyUser, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onEndOfAttackersTurn, onEndOfTurn, redirectAttack, skipsTurn, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitching
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness
public transient ImmutableAttack variant
public RepeatDamage()
public RepeatDamage(ImmutableAttack variant, PixelmonWrapper cause, int targetLocation)
variant
- The move that caused the status.cause
- The Pokémon that caused the status.public void applyEffect(PixelmonWrapper user, PixelmonWrapper target)
EffectBase
applyEffect
in class StatusBase
user
- The move's user.target
- The move's target.public void applyRepeatedEffect(GlobalStatusController gsc)
GlobalStatusBase
applyRepeatedEffect
in class GlobalStatusBase
gsc
- The battle's global status controller.public int getRemainingTurns()
public void weightEffect(PixelmonWrapper pw, MoveChoice userChoice, java.util.List<MoveChoice> userChoices, java.util.List<MoveChoice> bestUserChoices, java.util.List<MoveChoice> opponentChoices, java.util.List<MoveChoice> bestOpponentChoices)
EffectBase
weightEffect
in class EffectBase
pw
- The Pokémon using the move.userChoice
- The move with this effect.userChoices
- All choices the Pokémon has for the turn.bestUserChoices
- The best offensive choices the Pokémon has for the turn.opponentChoices
- All choices the opponent has for the turn.bestOpponentChoices
- The best choices the opponent has for the turn.