public class ObscuredStatus extends StatusBase
type
modifiers
Constructor and Description |
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ObscuredStatus() |
ObscuredStatus(int turns,
int evasionDelta) |
Modifier and Type | Method and Description |
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void |
applyEffect(PixelmonWrapper user,
PixelmonWrapper target)
Causes various effects during the move.
|
void |
applyRepeatedEffect(PixelmonWrapper pw)
Triggered at the end of every turn.
|
allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getEffectiveTypes, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyUser, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onEndOfAttackersTurn, onEndOfTurn, redirectAttack, skipsTurn, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitching
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffect
public ObscuredStatus()
public ObscuredStatus(int turns, int evasionDelta)
public void applyEffect(PixelmonWrapper user, PixelmonWrapper target)
EffectBase
applyEffect
in class StatusBase
user
- The move's user.target
- The move's target.public void applyRepeatedEffect(PixelmonWrapper pw)
StatusBase
applyRepeatedEffect
in class StatusBase
pw
- The statused Pokémon.