public class NoStatus extends StatusPersist
| Modifier and Type | Field and Description |
|---|---|
static NoStatus |
noStatus
A constant instance of no status.
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typemodifiers| Constructor and Description |
|---|
NoStatus()
Initializes the default status.
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| Modifier and Type | Method and Description |
|---|---|
StatusPersist |
restoreFromNBT(net.minecraft.nbt.CompoundNBT nbt)
Loads the status from NBT.
|
void |
writeToNBT(net.minecraft.nbt.CompoundNBT nbt)
Writes the status to NBT.
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addStatus, alreadyHasStatus, isStatus, readStatusFromNBTallowsStatChange, applyBeforeEffect, applyEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applyRepeatedEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getEffectiveTypes, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyUser, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onEndOfAttackersTurn, onEndOfTurn, redirectAttack, skipsTurn, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitchingapplyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffectpublic static final transient NoStatus noStatus
public StatusPersist restoreFromNBT(net.minecraft.nbt.CompoundNBT nbt)
StatusPersistrestoreFromNBT in class StatusPersistnbt - The NBT tag to read from.public void writeToNBT(net.minecraft.nbt.CompoundNBT nbt)
StatusPersistwriteToNBT in class StatusPersistnbt - The NBT tag to write to.