public class Electrify extends StatusBase
type
modifiers
Constructor and Description |
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Electrify()
Initializes the status.
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Modifier and Type | Method and Description |
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void |
applyEffect(PixelmonWrapper user,
PixelmonWrapper target)
Causes various effects during the move.
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void |
applyRepeatedEffect(PixelmonWrapper pw)
Triggered at the end of every turn.
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int[] |
modifyPowerAndAccuracyUser(int power,
int accuracy,
PixelmonWrapper user,
PixelmonWrapper target,
Attack a)
Modifies the power and accuracy of the attack used by the statused Pokémon.
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allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getEffectiveTypes, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyPowerAndAccuracyTarget, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onEndOfAttackersTurn, onEndOfTurn, redirectAttack, skipsTurn, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitching
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffect
public void applyEffect(PixelmonWrapper user, PixelmonWrapper target)
EffectBase
applyEffect
in class StatusBase
user
- The move's user.target
- The move's target.public int[] modifyPowerAndAccuracyUser(int power, int accuracy, PixelmonWrapper user, PixelmonWrapper target, Attack a)
StatusBase
modifyPowerAndAccuracyUser
in class StatusBase
power
- The attack's power.accuracy
- The attack's accuracy.user
- The attack's user.target
- The attack's target.a
- The attack.public void applyRepeatedEffect(PixelmonWrapper pw)
StatusBase
applyRepeatedEffect
in class StatusBase
pw
- The statused Pokémon.