Fired after BonusStats have been applied to a Pokemon.
Fired when BonusStats are about to be applied to a Pokemon.
Collection of events fired relating to Pokémon moves in battle.
Event fired after Pixelmon calculates the critical hit multiplier for this attack.
Event fired after all damage calculations have taken place for an attack.
Event fired after recoil damage has been taken.
Event fired after Pixelmon calculates the STAB multiplier for this attack.
Event fired when calculating move effectiveness.
Event fired after any attack is used.
Common battle ending event which fires exactly once, and for all battle ending, including abnormal endings.
Event fired when battle messages are sent to an entity from a battle.
Created by Jay113355 on 9/5/2021.
Fired whenever a battle is about to be forcefully ended.
Called when the hidden power is being calculated by a given source This cannot be cancelled
The known causes
Event fired when the AI for a
Event fired at the end of a turn in battles.
Event fired when an item is about to be used in battle.