public static class AttackEvent.Recoil extends AttackEvent
AttackEvent.CriticalHit, AttackEvent.Damage, AttackEvent.Recoil, AttackEvent.Stab, AttackEvent.TypeEffectiveness, AttackEvent.Use
target, user
battleController
Constructor and Description |
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Recoil(BattleController battleController,
PixelmonWrapper user,
double recoil,
boolean fatal) |
Modifier and Type | Method and Description |
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double |
getRecoil() |
boolean |
isFatal() |
getAttack, isSelf
getBattleController
public Recoil(BattleController battleController, PixelmonWrapper user, double recoil, boolean fatal)