Class AttackSystemBase<T extends AttackAnimationData>
java.lang.Object
com.pixelmonmod.pixelmon.client.particle.ParticleSystem
com.pixelmonmod.pixelmon.battles.attacks.animations.particles.AttackSystemBase<T>
- All Implemented Interfaces:
 IAttackEffect
- Direct Known Subclasses:
 AttackBall,AttackBeam,AttackBuff,AttackExplosion,AttackLightning,AttackRadial,AttackRain,AttackStatChange,AttackTube
public abstract class AttackSystemBase<T extends AttackAnimationData>
extends ParticleSystem
implements IAttackEffect
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Field Summary
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Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionsetData(AttackAnimationData data, int startID, float[] startPos, int endID, float[] endPos) Methods inherited from class com.pixelmonmod.pixelmon.client.particle.ParticleSystem
execute, executeMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.pixelmonmod.pixelmon.battles.attacks.animations.particles.IAttackEffect
hasCustomRenderer, onConstruct, onEnable, onInit, onPostRender, onPreRender, onRender, onTarget, onUpdate, onUpdateEol, onUpdateLast 
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Field Details
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data
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startID
public int startID - 
endID
public int endID - 
startPos
public float[] startPos - 
endPos
public float[] endPos 
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Constructor Details
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AttackSystemBase
public AttackSystemBase() 
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Method Details
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setData
public AttackSystemBase setData(AttackAnimationData data, int startID, float[] startPos, int endID, float[] endPos)  
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