java.lang.Object
com.pixelmonmod.pixelmon.client.particle.ParticleSystem
com.pixelmonmod.pixelmon.battles.attacks.animations.particles.AttackSystemBase<T>
All Implemented Interfaces:
IAttackEffect
Direct Known Subclasses:
AttackBall, AttackBeam, AttackBuff, AttackExplosion, AttackLightning, AttackRadial, AttackRain, AttackStatChange, AttackTube

public abstract class AttackSystemBase<T extends AttackAnimationData> extends ParticleSystem implements IAttackEffect
  • Field Details

    • data

      public T extends AttackAnimationData data
    • startID

      public int startID
    • endID

      public int endID
    • startPos

      public float[] startPos
    • endPos

      public float[] endPos
  • Constructor Details

    • AttackSystemBase

      public AttackSystemBase()
  • Method Details