Interface IAttackEffect
- All Known Implementing Classes:
AttackBall,AttackBeam,AttackBuff,AttackDebuff,AttackExplosion,AttackImplosion,AttackLightning,AttackPunch,AttackRadial,AttackRain,AttackRapidPunch,AttackReverseCone,AttackScatter,AttackShield,AttackSlash,AttackStatChange,AttackSwarm,AttackSystemBase,AttackTube,AttackWave
public interface IAttackEffect
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Method Summary
Modifier and TypeMethodDescriptiondefault booleanhasCustomRenderer(AttackEffect effect) default voidonConstruct(AttackEffect effect) default voidonEnable(ParticleArcanery particle, AttackEffect effect) default voidonInit(ParticleArcanery particle, AttackEffect effect) default voidonPostRender(ParticleArcanery particle, float partialTicks, AttackEffect effect) default voidonPreRender(ParticleArcanery particle, float partialTicks, AttackEffect effect) default voidonRender(ParticleArcanery particle, com.mojang.blaze3d.vertex.Tesselator tesselator, float partialTicks, AttackEffect effect) default voidonTarget(ParticleArcanery particle, AttackEffect effect) default voidonUpdate(ParticleArcanery particle, AttackEffect effect) default voidonUpdateEol(ParticleArcanery particle, AttackEffect effect) default voidonUpdateLast(ParticleArcanery particle, AttackEffect effect)
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Method Details
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onConstruct
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onInit
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onEnable
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onUpdate
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onTarget
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onUpdateEol
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onUpdateLast
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onPreRender
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onPostRender
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hasCustomRenderer
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onRender
default void onRender(ParticleArcanery particle, com.mojang.blaze3d.vertex.Tesselator tesselator, float partialTicks, AttackEffect effect)
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