public class AttackBeam extends AttackSystem<AttackBeam.BeamData>
| Modifier and Type | Class and Description |
|---|---|
static class |
AttackBeam.BeamData |
| Constructor and Description |
|---|
AttackBeam() |
| Modifier and Type | Method and Description |
|---|---|
void |
execute(net.minecraft.client.Minecraft mc,
net.minecraft.world.World w,
double x,
double y,
double z,
float scale,
boolean shiny,
double... args) |
void |
onTarget(ParticleArcanery particle,
AttackEffect effect) |
void |
onUpdate(ParticleArcanery particle,
AttackEffect effect) |
void |
onUpdateEol(ParticleArcanery particle,
AttackEffect effect) |
execute, getData, getEndID, getEndPos, getStartID, getStartPos, setData, setData, setEndID, setEndPos, setStartID, setStartPosexecuteclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waithasCustomRenderer, onConstruct, onEnable, onInit, onPostRender, onPreRender, onRender, onUpdateLastpublic void execute(net.minecraft.client.Minecraft mc,
net.minecraft.world.World w,
double x,
double y,
double z,
float scale,
boolean shiny,
double... args)
execute in class ParticleSystempublic void onUpdate(ParticleArcanery particle, AttackEffect effect)
public void onTarget(ParticleArcanery particle, AttackEffect effect)
public void onUpdateEol(ParticleArcanery particle, AttackEffect effect)