public class AttackBeam extends AttackSystem<AttackBeam.BeamData>
Modifier and Type | Class and Description |
---|---|
static class |
AttackBeam.BeamData |
Constructor and Description |
---|
AttackBeam() |
Modifier and Type | Method and Description |
---|---|
void |
execute(net.minecraft.client.Minecraft mc,
net.minecraft.world.World w,
double x,
double y,
double z,
float scale,
boolean shiny,
double... args) |
void |
onTarget(ParticleArcanery particle,
AttackEffect effect) |
void |
onUpdate(ParticleArcanery particle,
AttackEffect effect) |
void |
onUpdateEol(ParticleArcanery particle,
AttackEffect effect) |
execute, getData, getEndID, getEndPos, getStartID, getStartPos, setData, setData, setEndID, setEndPos, setStartID, setStartPos
execute
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
hasCustomRenderer, onConstruct, onEnable, onInit, onPostRender, onPreRender, onRender, onUpdateLast
public void execute(net.minecraft.client.Minecraft mc, net.minecraft.world.World w, double x, double y, double z, float scale, boolean shiny, double... args)
execute
in class ParticleSystem
public void onUpdate(ParticleArcanery particle, AttackEffect effect)
public void onTarget(ParticleArcanery particle, AttackEffect effect)
public void onUpdateEol(ParticleArcanery particle, AttackEffect effect)