public static class AttackBall.BallData extends StandardParticleAnimationData
| Constructor and Description |
|---|
BallData() |
| Modifier and Type | Method and Description |
|---|---|
EffectType |
getEffectEnum() |
void |
initFromAttack(ImmutableAttack immutableAttack,
int effectivePower,
Element effectiveType) |
getLifetimeTicks, getPower, getRGB, getScale, getSpeed, getTexture, makeEffect, readFromByteBuffer, setLifetimeTicks, setPower, setRGB, setScale, setSpeed, setTexture, writeToByteBufferball, beam, buff, createSystem, explosion, radial, rain, tubepublic EffectType getEffectEnum()
getEffectEnum in class AttackAnimationDatapublic void initFromAttack(ImmutableAttack immutableAttack, int effectivePower, Element effectiveType)
initFromAttack in class StandardParticleAnimationData