public class RenderDuel
extends java.lang.Object
Modifier and Type | Field and Description |
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static net.minecraft.client.renderer.RenderType |
LINES |
Constructor and Description |
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RenderDuel() |
Modifier and Type | Method and Description |
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static void |
draw2DLine(com.mojang.blaze3d.matrix.MatrixStack matrix,
double fromX,
double fromY,
double toX,
double toY,
float r,
float g,
float b,
float w) |
static void |
draw2DLine(com.mojang.blaze3d.matrix.MatrixStack matrix,
double fromX,
double fromY,
double toX,
double toY,
float r,
float g,
float b,
float a,
float w) |
static void |
draw2DRectangle(com.mojang.blaze3d.matrix.MatrixStack matrix,
double x1,
double x2,
double y1,
double y2,
float r,
float g,
float b,
float a) |
static void |
drawBoardOutline(com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
BattleOwnedTileEntityController controller,
float x,
float y,
float z,
float partialTicks) |
static void |
drawCardOutline(com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
float x,
float y,
float z,
boolean isHorizontal,
int r,
int g,
int b) |
static void |
drawPokemonModelOnBoard(com.mojang.blaze3d.matrix.MatrixStack matrix,
double x,
double y,
double z,
net.minecraft.client.Minecraft mc,
float partialTicks,
CommonCardState c,
BoardLocation location,
int sublocation,
int playerIndex,
float scale) |
static void |
drawPrizeOutline(com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
float x,
float y,
float z,
int r,
int g,
int b) |
static void |
drawStraightLine(com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
float fromX,
float fromY,
float fromZ,
float toX,
float toY,
float toZ,
int r,
int g,
int b,
float w) |
public static void drawStraightLine(com.mojang.blaze3d.matrix.MatrixStack matrixStack, net.minecraft.client.renderer.IRenderTypeBuffer buffer, float fromX, float fromY, float fromZ, float toX, float toY, float toZ, int r, int g, int b, float w)
public static void draw2DLine(com.mojang.blaze3d.matrix.MatrixStack matrix, double fromX, double fromY, double toX, double toY, float r, float g, float b, float w)
public static void draw2DLine(com.mojang.blaze3d.matrix.MatrixStack matrix, double fromX, double fromY, double toX, double toY, float r, float g, float b, float a, float w)
public static void draw2DRectangle(com.mojang.blaze3d.matrix.MatrixStack matrix, double x1, double x2, double y1, double y2, float r, float g, float b, float a)
public static void drawCardOutline(com.mojang.blaze3d.matrix.MatrixStack matrix, net.minecraft.client.renderer.IRenderTypeBuffer buffer, float x, float y, float z, boolean isHorizontal, int r, int g, int b)
public static void drawPrizeOutline(com.mojang.blaze3d.matrix.MatrixStack matrixStack, net.minecraft.client.renderer.IRenderTypeBuffer buffer, float x, float y, float z, int r, int g, int b)
public static void drawBoardOutline(com.mojang.blaze3d.matrix.MatrixStack matrix, net.minecraft.client.renderer.IRenderTypeBuffer buffer, BattleOwnedTileEntityController controller, float x, float y, float z, float partialTicks)
public static void drawPokemonModelOnBoard(com.mojang.blaze3d.matrix.MatrixStack matrix, double x, double y, double z, net.minecraft.client.Minecraft mc, float partialTicks, CommonCardState c, BoardLocation location, int sublocation, int playerIndex, float scale)