public class RenderTileEntityGenericSMD<T extends net.minecraft.tileentity.TileEntity> extends TileEntityRenderer<T>
profileTileEntityRender
Constructor and Description |
---|
RenderTileEntityGenericSMD(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher,
GenericModelHolder<GenericSmdModel> modelHolder,
net.minecraft.util.ResourceLocation texture) |
RenderTileEntityGenericSMD(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher,
net.minecraft.util.ResourceLocation model,
net.minecraft.util.ResourceLocation texture) |
RenderTileEntityGenericSMD(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher,
java.lang.String pqcPath,
java.lang.String texture) |
Modifier and Type | Method and Description |
---|---|
RenderTileEntityGenericSMD<T> |
disableCulling() |
RenderTileEntityGenericSMD<T> |
disableLighting() |
RenderTileEntityGenericSMD<T> |
enableBlend() |
protected int |
getRotation(net.minecraft.block.BlockState state) |
protected int |
getRotationSelf(net.minecraft.block.BlockState state) |
void |
render(T te,
net.minecraft.block.BlockState state,
double x,
double y,
double z,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int combinedLight,
int combinedOverlay) |
RenderTileEntityGenericSMD<T> |
rotate(float d,
float axisX,
float axisY,
float axisZ) |
RenderTileEntityGenericSMD<T> |
scale(float scale) |
RenderTileEntityGenericSMD<T> |
setCorrectionAngles(int correctionAngles) |
RenderTileEntityGenericSMD<T> |
setYOffset(float yOffset) |
RenderTileEntityGenericSMD<T> |
translate(float x,
float y,
float z) |
bindModelBuffer, bindOBJBuffer, bindSMDBuffer, bindTexture, hasProperty, render, renderModel, renderModel, renderOBJ, renderOBJ, renderSMD, renderSMD, renderTransparentSMD
public RenderTileEntityGenericSMD(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher, GenericModelHolder<GenericSmdModel> modelHolder, net.minecraft.util.ResourceLocation texture)
public RenderTileEntityGenericSMD(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher, net.minecraft.util.ResourceLocation model, net.minecraft.util.ResourceLocation texture)
public RenderTileEntityGenericSMD(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher, java.lang.String pqcPath, java.lang.String texture)
protected int getRotation(net.minecraft.block.BlockState state)
getRotation
in class TileEntityRenderer<T extends net.minecraft.tileentity.TileEntity>
protected int getRotationSelf(net.minecraft.block.BlockState state)
public void render(T te, net.minecraft.block.BlockState state, double x, double y, double z, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrix, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int combinedLight, int combinedOverlay)
render
in class TileEntityRenderer<T extends net.minecraft.tileentity.TileEntity>
public RenderTileEntityGenericSMD<T> enableBlend()
public RenderTileEntityGenericSMD<T> disableCulling()
public RenderTileEntityGenericSMD<T> disableLighting()
public RenderTileEntityGenericSMD<T> setCorrectionAngles(int correctionAngles)
public RenderTileEntityGenericSMD<T> setYOffset(float yOffset)
public RenderTileEntityGenericSMD<T> rotate(float d, float axisX, float axisY, float axisZ)
public RenderTileEntityGenericSMD<T> translate(float x, float y, float z)
public RenderTileEntityGenericSMD<T> scale(float scale)