public class RenderTileEntityGymSign extends TileEntityRenderer<GymSignTileEntity>
Modifier and Type | Field and Description |
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static int |
FLIPPED_SPRITE_ROTATION |
static int |
FLOOR_ITEM_ROTATION |
static net.minecraft.util.math.vector.Vector3f |
FLOOR_POSITION_OFFSET |
static net.minecraft.util.math.vector.Vector3f |
HANGING_POSITION_OFFSET |
static net.minecraft.util.math.vector.Vector3f |
ITEM_SCALE |
static net.minecraft.util.math.vector.Vector3f |
WALL_POSITION_OFFSET |
profileTileEntityRender
Constructor and Description |
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RenderTileEntityGymSign(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
Initializes the gym sign renderer.
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Modifier and Type | Method and Description |
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void |
render(GymSignTileEntity gymSign,
net.minecraft.block.BlockState state,
double x,
double y,
double z,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int combinedLight,
int combinedOverlay) |
bindModelBuffer, bindOBJBuffer, bindSMDBuffer, bindTexture, getRotation, hasProperty, render, renderModel, renderModel, renderOBJ, renderOBJ, renderSMD, renderSMD, renderTransparentSMD
public static final net.minecraft.util.math.vector.Vector3f ITEM_SCALE
public static final net.minecraft.util.math.vector.Vector3f FLOOR_POSITION_OFFSET
public static final net.minecraft.util.math.vector.Vector3f WALL_POSITION_OFFSET
public static final net.minecraft.util.math.vector.Vector3f HANGING_POSITION_OFFSET
public static final int FLOOR_ITEM_ROTATION
public static final int FLIPPED_SPRITE_ROTATION
public RenderTileEntityGymSign(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
public void render(GymSignTileEntity gymSign, net.minecraft.block.BlockState state, double x, double y, double z, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrix, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int combinedLight, int combinedOverlay)
render
in class TileEntityRenderer<GymSignTileEntity>