public class ModelPlayerOnBike
extends net.minecraft.client.renderer.entity.model.PlayerModel<net.minecraft.client.entity.player.AbstractClientPlayerEntity>
jacket, leftPants, leftSleeve, rightPants, rightSleeve
body, crouching, hat, head, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, swimAmount
Constructor and Description |
---|
ModelPlayerOnBike(float modelSize,
boolean smallArmsIn) |
Modifier and Type | Method and Description |
---|---|
static void |
copyModelAngles(net.minecraft.client.renderer.model.ModelRenderer source,
net.minecraft.client.renderer.model.ModelRenderer dest) |
static void |
copyModelSettings(net.minecraft.client.renderer.model.ModelRenderer source,
net.minecraft.client.renderer.model.ModelRenderer dest) |
void |
setupAnim(net.minecraft.client.entity.player.AbstractClientPlayerEntity player,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch) |
accept, bodyParts, getRandomModelPart, renderCloak, renderEars, setAllVisible, translateToHand
copyPropertiesTo, getArm, getAttackArm, getHead, headParts, prepareMobModel, rotlerpRad, setupAttackAnimation
copyPropertiesTo
public void setupAnim(net.minecraft.client.entity.player.AbstractClientPlayerEntity player, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setupAnim
in class net.minecraft.client.renderer.entity.model.PlayerModel<net.minecraft.client.entity.player.AbstractClientPlayerEntity>
public static void copyModelSettings(net.minecraft.client.renderer.model.ModelRenderer source, net.minecraft.client.renderer.model.ModelRenderer dest)
public static void copyModelAngles(net.minecraft.client.renderer.model.ModelRenderer source, net.minecraft.client.renderer.model.ModelRenderer dest)