public class ModelBikeArmor
extends net.minecraft.client.renderer.entity.model.BipedModel<net.minecraft.client.entity.player.AbstractClientPlayerEntity>
body, crouching, hat, head, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, swimAmount| Modifier | Constructor and Description |
|---|---|
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ModelBikeArmor() |
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ModelBikeArmor(float modelSize) |
protected |
ModelBikeArmor(float modelSize,
int textureWidthIn,
int textureHeightIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
net.minecraft.entity.Entity entityIn)
Sets the model's various rotation angles.
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bodyParts, copyPropertiesTo, getArm, getAttackArm, getHead, headParts, prepareMobModel, rotlerpRad, setAllVisible, setupAnim, setupAttackAnimation, translateToHandcopyPropertiesTopublic ModelBikeArmor()
public ModelBikeArmor(float modelSize)
protected ModelBikeArmor(float modelSize,
int textureWidthIn,
int textureHeightIn)
public void setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
net.minecraft.entity.Entity entityIn)