public class LevelUpScreen extends BattleScreen
| Modifier and Type | Class and Description | 
|---|---|
| static class  | LevelUpScreen.EnumLevelStageStages in the pokemonLevel-up screen. | 
BattleScreen.ActionButton, BattleScreen.EnumBattleButtonBACKGROUND, DETAILS, MENU_BAG, MENU_BAG_DISABLED, MENU_BAG_ICON, MENU_POKE, MENU_POKE_DISABLED, MENU_POKE_ICON, MENU_RUN, MENU_RUN_DISABLED, MENU_RUN_ICONbm, mode, parent| Constructor and Description | 
|---|
| LevelUpScreen(BattleScreen parent,
             BattleMode mode)Initializes the battle screen. | 
| Modifier and Type | Method and Description | 
|---|---|
| void | click(int width,
     int height,
     double mouseX,
     double mouseY)Handles a click input. | 
| void | init() | 
| boolean | isScreen()Determines whether the screen is the currently displayed screen. | 
| void | render(com.mojang.blaze3d.matrix.MatrixStack matrix,
      int width,
      int height,
      int mouseX,
      int mouseY,
      float partialTicks)Draws the battle screen. | 
| void | tick() | 
drawButtons, handleButtonClick, renderBackgroundgetModeaddButton, addWidget, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, onClose, onFilesDrop, removed, render, renderBackground, renderBackground, renderComponentHoverEffect, renderComponentTooltip, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderToolTip, renderWrappedToolTip, resize, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, blitOutlineBlack, drawCenteredString, drawCenteredString, drawString, drawString, fill, fillGradient, fillGradient, getBlitOffset, hLine, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic LevelUpScreen(BattleScreen parent, BattleMode mode)
parent - The battle GUI that the screen is a part of.mode - The mode represented by the screen.public void init()
init in class BattleScreenpublic void render(com.mojang.blaze3d.matrix.MatrixStack matrix,
                   int width,
                   int height,
                   int mouseX,
                   int mouseY,
                   float partialTicks)
render in class BattleBaseScreenwidth - The width of the GUI.height - The height of the GUI.mouseX - The x coordinate of the cursor.mouseY - The y coordinate of the cursor.matrix - The current transformation context.partialTicks - The current partial ticks.public void tick()
tick in interface net.minecraft.client.gui.screen.IScreentick in class net.minecraft.client.gui.screen.Screenpublic void click(int width,
                  int height,
                  double mouseX,
                  double mouseY)
click in class BattleBaseScreenwidth - The width of the GUI.height - The height of the GUI.mouseX - The x coordinate of the cursor.mouseY - The y coordinate of the cursor.public boolean isScreen()
BattleBaseScreenisScreen in class BattleBaseScreen