public class ChooseTargets extends BattleScreen
BattleScreen.ActionButton, BattleScreen.EnumBattleButtonBACKGROUND, DETAILS, MENU_BAG, MENU_BAG_DISABLED, MENU_BAG_ICON, MENU_POKE, MENU_POKE_DISABLED, MENU_POKE_ICON, MENU_RUN, MENU_RUN_DISABLED, MENU_RUN_ICONbm, mode, parent| Constructor and Description |
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ChooseTargets(BattleScreen parent,
BattleMode mode)
Initializes the battle screen.
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| Modifier and Type | Method and Description |
|---|---|
boolean |
charTyped(char codePoint,
int modifiers) |
void |
click(int width,
int height,
double mouseX,
double mouseY)
Handles a click input.
|
void |
init() |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
float partialTicks)
Draws the battle screen.
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drawButtons, handleButtonClick, renderBackgroundgetMode, isScreenaddButton, addWidget, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, onClose, onFilesDrop, removed, render, renderBackground, renderBackground, renderComponentHoverEffect, renderComponentTooltip, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderToolTip, renderWrappedToolTip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, blitOutlineBlack, drawCenteredString, drawCenteredString, drawString, drawString, fill, fillGradient, fillGradient, getBlitOffset, hLine, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic ChooseTargets(BattleScreen parent, BattleMode mode)
parent - The battle GUI that the screen is a part of.public void init()
init in class BattleScreenpublic void render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
float partialTicks)
render in class BattleBaseScreenwidth - The width of the GUI.height - The height of the GUI.mouseX - The x coordinate of the cursor.mouseY - The y coordinate of the cursor.matrix - The current transformation context.partialTicks - The current partial ticks.public void click(int width,
int height,
double mouseX,
double mouseY)
click in class BattleBaseScreenwidth - The width of the GUI.height - The height of the GUI.mouseX - The x coordinate of the cursor.mouseY - The y coordinate of the cursor.public boolean charTyped(char codePoint,
int modifiers)