public abstract class BattleBaseScreen
extends net.minecraft.client.gui.screen.Screen
| Modifier and Type | Field and Description |
|---|---|
protected ClientBattleManager |
bm
The client-side battle manager.
|
protected BattleMode |
mode
The mode represented by the screen.
|
protected BattleScreen |
parent
The battle GUI that the screen is a part of.
|
| Constructor and Description |
|---|
BattleBaseScreen(BattleScreen parent,
BattleMode mode)
Initializes the battle screen.
|
| Modifier and Type | Method and Description |
|---|---|
abstract void |
click(int width,
int height,
double mouseX,
double mouseY)
Handles a click input.
|
BattleMode |
getMode()
Gets the mode of this screen.
|
boolean |
isScreen()
Determines whether the screen is the currently displayed screen.
|
abstract void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
float partialTicks)
Draws the battle screen.
|
abstract void |
renderBackground(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
int vOffset) |
addButton, addWidget, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, onClose, onFilesDrop, removed, render, renderBackground, renderBackground, renderComponentHoverEffect, renderComponentTooltip, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderToolTip, renderWrappedToolTip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, blitOutlineBlack, drawCenteredString, drawCenteredString, drawString, drawString, fill, fillGradient, fillGradient, getBlitOffset, hLine, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitprotected BattleScreen parent
protected ClientBattleManager bm
protected BattleMode mode
public BattleBaseScreen(BattleScreen parent, BattleMode mode)
parent - The battle GUI that the screen is a part of.mode - The mode represented by the screen.public abstract void render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
float partialTicks)
matrix - The current transformation context.width - The width of the GUI.height - The height of the GUI.mouseX - The x coordinate of the cursor.mouseY - The y coordinate of the cursor.partialTicks - The current partial ticks.public abstract void renderBackground(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
int vOffset)
public abstract void click(int width,
int height,
double mouseX,
double mouseY)
width - The width of the GUI.height - The height of the GUI.mouseX - The x coordinate of the cursor.mouseY - The y coordinate of the cursor.public boolean isScreen()
public BattleMode getMode()