public class ReplaceAttack extends BattleBaseScreen
bm, mode, parent| Constructor and Description |
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ReplaceAttack(BattleScreen parent)
Initializes the GUI.
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| Modifier and Type | Method and Description |
|---|---|
void |
click(int width,
int height,
double mouseX,
double mouseY)
Handles a click input.
|
boolean |
isScreen()
Determines whether the screen is the currently displayed screen.
|
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
float partialTicks)
Draws the battle screen.
|
void |
renderBackground(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
int vOffset) |
getModeaddButton, addWidget, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, onClose, onFilesDrop, removed, render, renderBackground, renderBackground, renderComponentHoverEffect, renderComponentTooltip, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderToolTip, renderWrappedToolTip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, blitOutlineBlack, drawCenteredString, drawCenteredString, drawString, drawString, fill, fillGradient, fillGradient, getBlitOffset, hLine, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic ReplaceAttack(BattleScreen parent)
parent - The battle GUI that contains this GUI.public void render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
float partialTicks)
BattleBaseScreenrender in class BattleBaseScreenmatrix - The current transformation context.width - The width of the GUI.height - The height of the GUI.mouseX - The x coordinate of the cursor.mouseY - The y coordinate of the cursor.partialTicks - The current partial ticks.public void renderBackground(com.mojang.blaze3d.matrix.MatrixStack matrix,
int width,
int height,
int mouseX,
int mouseY,
int vOffset)
renderBackground in class BattleBaseScreenpublic void click(int width,
int height,
double mouseX,
double mouseY)
BattleBaseScreenclick in class BattleBaseScreenwidth - The width of the GUI.height - The height of the GUI.mouseX - The x coordinate of the cursor.mouseY - The y coordinate of the cursor.public boolean isScreen()
BattleBaseScreenisScreen in class BattleBaseScreen