Enum Class ParticleSystems

java.lang.Object
java.lang.Enum<ParticleSystems>
com.pixelmonmod.pixelmon.client.particle.ParticleSystems
All Implemented Interfaces:
Serializable, Comparable<ParticleSystems>, Constable

public enum ParticleSystems extends Enum<ParticleSystems>
  • Enum Constant Details

    • HEAL

      public static final ParticleSystems HEAL
    • REDCHAINPORTAL

      public static final ParticleSystems REDCHAINPORTAL
    • DRAIN

      public static final ParticleSystems DRAIN
    • BLOOM

      public static final ParticleSystems BLOOM
      Used when Shaymin changes to its Sky form.
    • DISCHARGE

      public static final ParticleSystems DISCHARGE
      Used when reverting Necrozma's combined form.
    • RADIALTHUNDER

      public static final ParticleSystems RADIALTHUNDER
      Used when Necrozma combines with a Lunala or Solgaleo.
    • SLINGRING

      public static final ParticleSystems SLINGRING
      Used when Hoopa changes to its Unbound form.
    • ULTRAWORMHOLE

      public static final ParticleSystems ULTRAWORMHOLE
    • SHINY

      public static final ParticleSystems SHINY
  • Field Details

  • Method Details

    • values

      public static ParticleSystems[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static ParticleSystems valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • getSystem

      public ParticleSystem getSystem()
    • getResource

      public net.minecraft.resources.ResourceLocation getResource()
    • get

      public static ParticleSystem get(int i)
    • get

      public static ParticleSystems get(net.minecraft.resources.ResourceLocation rl)