Class DynamaxController
java.lang.Object
com.pixelmonmod.pixelmon.battles.controller.DynamaxController
This class controls the dynamax energy, and logic, in a battle.
It tracks which participants can dynamax each turn, and sends packets to the client to update the energy.
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidadvanceToNextParticipant(BattleController controller, int battleTurn) booleancanDynamax(BattleParticipant part) copy()voidstart(BattleController controller)
-
Constructor Details
-
DynamaxController
-
-
Method Details
-
start
-
canDynamax
-
advanceToNextParticipant
-
copy
-