public class Endure extends Protect
Causes any fatal move to instead leave the Pokémon at 1 hp remaining.
  • Constructor Details

    • Endure

      public Endure()
      Initializes the status.
  • Method Details

    • addStatus

      protected boolean addStatus(PixelmonWrapper user)
      Description copied from class: ProtectVariation
      Adds the status to the user.
      Overrides:
      addStatus in class Protect
      Parameters:
      user - The user of the move.
      Returns:
      Whether the status addition succeeded.
    • displayMessage

      protected void displayMessage(PixelmonWrapper user)
      Description copied from class: ProtectVariation
      Displays a battle message upon successfully using the move.
      Overrides:
      displayMessage in class Protect
      Parameters:
      user - The user of the move.
    • stopsIncomingAttack

      public boolean stopsIncomingAttack(PixelmonWrapper pokemon, PixelmonWrapper user)
      Description copied from class: StatusBase
      Determines whether the status stops an attack about to hit the statused Pokémon.
      Overrides:
      stopsIncomingAttack in class Protect
      Parameters:
      pokemon - The statused Pokémon.
      user - The attack's user.
      Returns:
      Whether the attack is stopped.
    • modifyDamageIncludeFixed

      public int modifyDamageIncludeFixed(int damage, PixelmonWrapper user, PixelmonWrapper target, Attack a, DamageTypeEnum damageType)
      Description copied from class: StatusBase
      Triggers when the Pokémon takes direct damage, including fixed damage moves.
      Overrides:
      modifyDamageIncludeFixed in class ProtectVariation
      Parameters:
      damage - The amount of damage dealt.
      user - The attack's user.
      target - The attack's target.
      a - The attack.
      Returns:
      The modified damage.
    • applyEffectAfterStatus

      public void applyEffectAfterStatus(PixelmonWrapper pw)
      Description copied from class: EffectBase
      Triggers at the end of every turn after residual status damage has been applied.
      Overrides:
      applyEffectAfterStatus in class EffectBase
      Parameters:
      pw - The Pokémon that attacked.
    • canBeRemoved

      public boolean canBeRemoved()
      Overrides:
      canBeRemoved in class ProtectVariation
    • weightEffect

      public void weightEffect(PixelmonWrapper pw, MoveChoice userChoice, List<MoveChoice> userChoices, List<MoveChoice> bestUserChoices, List<MoveChoice> opponentChoices, List<MoveChoice> bestOpponentChoices)
      Description copied from class: EffectBase
      Determines a weight for the move that has this effect. Used for battle AI.
      Overrides:
      weightEffect in class Protect
      Parameters:
      pw - The Pokémon using the move.
      userChoice - The move with this effect.
      userChoices - All choices the Pokémon has for the turn.
      bestUserChoices - The best offensive choices the Pokémon has for the turn.
      opponentChoices - All choices the opponent has for the turn.
      bestOpponentChoices - The best choices the opponent has for the turn.