Class BanefulBunker
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.status.StatusBase
com.pixelmonmod.pixelmon.battles.status.ProtectVariation
com.pixelmonmod.pixelmon.battles.status.Protect
com.pixelmonmod.pixelmon.battles.status.BanefulBunker
Created by Jay113355 on 4/20/2019.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
battleTurnGained, turnGained, type
Fields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
modifiers
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected boolean
addStatus
(PixelmonWrapper user) Adds the status to the user.void
applyProtectionEffect
(PixelmonWrapper target, PixelmonWrapper user, Attack a) Methods inherited from class com.pixelmonmod.pixelmon.battles.status.Protect
applyRepeatedEffect, displayMessage, stopsIncomingAttack, stopsIncomingAttackMessage, weightEffect
Methods inherited from class com.pixelmonmod.pixelmon.battles.status.ProtectVariation
applyEffect, canBeRemoved, canFail, isPenetratedByMove, modifyDamageIncludeFixed, protectVariationBlocksAttack
Methods inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
adjustCritStage, allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyEffectiveTypes, modifyMoveEffectChanceTarget, modifyMoveEffectChanceUser, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyUser, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onDynamaxTriggered, onEndOfAttackersTurn, onEndOfTurn, onFormChanged, redirectAttack, skipsTurn, stopsEvolution, stopsForcedSwitches, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitching
Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance
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Constructor Details
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BanefulBunker
public BanefulBunker()Initializes the status.
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Method Details
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addStatus
Description copied from class:ProtectVariation
Adds the status to the user. -
applyProtectionEffect
- Overrides:
applyProtectionEffect
in classProtectVariation
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