public class ScaleShot extends SpecialAttackBase
Raises Speed by 1 but lowers Defense by 1 after attack doesn't miss a hit.
  • Field Details

    • statChanges

      protected static transient int[] statChanges
    • changedStats

      protected static transient BattleStatsType[] changedStats
  • Constructor Details

    • ScaleShot

      public ScaleShot()
  • Method Details

    • dealtDamage

      public void dealtDamage(PixelmonWrapper attacker, PixelmonWrapper defender, Attack attack, DamageTypeEnum damageType)
      Description copied from class: EffectBase
      Triggers when an attacker deals damage.
      Overrides:
      dealtDamage in class EffectBase
      Parameters:
      attacker - The source of the damage.
      defender - The target of the damage.
      attack - The attack used by the attacker.
      damageType - The type of damage that was dealt.