Class RevivalBlessing
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.SpecialAttackBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.RevivalBlessing
Revival Blessing allows the player to select a fainted Pokémon in the party,
the selected Pokémon will be revived, and half of its maximum HP will be restored.
Revival Blessing will fail if there are no fainted Pokémon in the party.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
modifiers
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionapplyEffectDuring
(PixelmonWrapper user, PixelmonWrapper target) Causes effects before move connects.Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.SpecialAttackBase
applyAfterEffect, applyEffect, cantMiss, ignoresWeather, modifyPriority, overridesDefendingStat, shouldThawUser
Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance, weightEffect
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Constructor Details
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RevivalBlessing
public RevivalBlessing()
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Method Details
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applyEffectDuring
Description copied from class:SpecialAttackBase
Causes effects before move connects.- Overrides:
applyEffectDuring
in classSpecialAttackBase
- Parameters:
user
- The move's user.target
- The move's target.- Returns:
- The result of the effect.
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