Class Flail
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.SpecialAttackBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.Flail
Deals more damage as the user's health gets lower.
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Field SummaryFields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBasemodifiers
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionapplyEffectStart(PixelmonWrapper user, PixelmonWrapper target) Causes effects before the move's power is calculated.Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.SpecialAttackBaseapplyAfterEffect, applyEffect, applyEffectDuring, cantMiss, ignoresWeather, modifyPriority, overridesDefendingStat, shouldThawUserMethods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBaseapplyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance, weightEffect
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Constructor Details- 
Flailpublic Flail()
 
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Method Details- 
applyEffectStartDescription copied from class:EffectBaseCauses effects before the move's power is calculated.- Overrides:
- applyEffectStartin class- EffectBase
- Parameters:
- user- The move's user.
- target- The move's target.
- Returns:
- The result of the effect.
 
 
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