Class BeakBlast
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.SpecialAttackBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.BeakBlast
Created by Jay113355 on 8/16/2019.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
modifiers
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
Fires after the moves functionality has completed, after damage, etc.void
Triggers before the move is used.Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.SpecialAttackBase
applyEffect, applyEffectDuring, cantMiss, ignoresWeather, modifyPriority, overridesDefendingStat, shouldThawUser
Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance, weightEffect
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Constructor Details
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BeakBlast
public BeakBlast()
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Method Details
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applyEarlyEffect
Description copied from class:EffectBase
Triggers before the move is used.- Overrides:
applyEarlyEffect
in classEffectBase
- Parameters:
user
- The move's user.
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applyAfterEffect
Fires after the moves functionality has completed, after damage, etc.- Overrides:
applyAfterEffect
in classSpecialAttackBase
- Parameters:
user
- - The user of the move.
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