public class RevealHand extends BasePowerEffect
Constructor and Description |
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RevealHand() |
Modifier and Type | Method and Description |
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boolean |
isPassive()
Passive ability does not require activation
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boolean |
revealHand()
Reveal hand of other player
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activate, canActivate, cleanUp, disableEvolution, disableEvolution, disableOtherAbilities, flipCoin, getCode, getCustomGUI, getEnergyEquivalence, getSelectorState, holdParameters, ignoreEnergyTypes, isEnabled, onAttacked, onCondition, onDamage, onEndTurn, onPlay, onStartGame, onSwitchActiveCard, retreatModifier
public boolean isPassive()
BasePowerEffect
isPassive
in class BasePowerEffect
public boolean revealHand()
BasePowerEffect
revealHand
in class BasePowerEffect