public class RevealHand extends BasePowerEffect
| Constructor and Description |
|---|
RevealHand() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isPassive()
Passive ability does not require activation
|
boolean |
revealHand()
Reveal hand of other player
|
activate, canActivate, cleanUp, disableEvolution, disableEvolution, disableOtherAbilities, flipCoin, getCode, getCustomGUI, getEnergyEquivalence, getSelectorState, holdParameters, ignoreEnergyTypes, isEnabled, onAttacked, onCondition, onDamage, onEndTurn, onPlay, onStartGame, onSwitchActiveCard, retreatModifierpublic boolean isPassive()
BasePowerEffectisPassive in class BasePowerEffectpublic boolean revealHand()
BasePowerEffectrevealHand in class BasePowerEffect