public class RetreatAid extends BasePowerEffect
| Constructor and Description |
|---|
RetreatAid() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isPassive()
Passive ability does not require activation
|
int |
retreatModifier(PokemonCardState pokemon,
PlayerCommonState player) |
activate, canActivate, cleanUp, disableEvolution, disableEvolution, disableOtherAbilities, flipCoin, getCode, getCustomGUI, getEnergyEquivalence, getSelectorState, holdParameters, ignoreEnergyTypes, isEnabled, onAttacked, onCondition, onDamage, onEndTurn, onPlay, onStartGame, onSwitchActiveCard, revealHandpublic boolean isPassive()
BasePowerEffectisPassive in class BasePowerEffectpublic int retreatModifier(PokemonCardState pokemon, PlayerCommonState player)
retreatModifier in class BasePowerEffect