public class InspectingCard extends CardWithLocation
card, isMine, location, locationSubIndex
Constructor and Description |
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InspectingCard(TCGScreenBase parent) |
Modifier and Type | Method and Description |
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void |
clear() |
BoardLocation |
getLocation() |
int |
getxOffset() |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
PlayerClientMyState me,
PlayerClientOpponentState opp,
float zLevel) |
void |
set(CommonCardState card,
boolean isMine,
BoardLocation location,
int locationSubIndex,
boolean isLocked) |
void |
set(CommonCardState card,
boolean isMine,
BoardLocation location,
int locationSubIndex,
boolean isLocked,
java.lang.String title) |
void |
set(CommonCardState card,
boolean isMine,
BoardLocation location,
int locationSubIndex,
boolean isLocked,
java.lang.String title,
boolean isPickingAttack) |
void |
update(boolean isButtonPressed) |
getCard, getLocationSubIndex, isMine, set, write
public InspectingCard(TCGScreenBase parent)
public void set(CommonCardState card, boolean isMine, BoardLocation location, int locationSubIndex, boolean isLocked)
public void set(CommonCardState card, boolean isMine, BoardLocation location, int locationSubIndex, boolean isLocked, java.lang.String title)
public void set(CommonCardState card, boolean isMine, BoardLocation location, int locationSubIndex, boolean isLocked, java.lang.String title, boolean isPickingAttack)
public void clear()
public BoardLocation getLocation()
getLocation
in class CardWithLocation
public void update(boolean isButtonPressed)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrix, PlayerClientMyState me, PlayerClientOpponentState opp, float zLevel)
public int getxOffset()