public class PlayerClientOpponentState extends PlayerCommonState
activeCard, benchCards, cardBackID, coinSetID, counterEndTime, graveyard, isChoosingOppAttack, isInGUI, isReady, isSpectating, pendingPrizeCount, pendingPrizePlayerIndex, playerName, prizeCards, showPokemonsInClient, timeLeft, trainerCard, trainersDisabled
Constructor and Description |
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PlayerClientOpponentState(net.minecraft.network.PacketBuffer buf,
GameServerState server) |
PlayerClientOpponentState(PlayerServerState player,
GamePhase gamePhase,
GameServerState server,
boolean isOwnData) |
Modifier and Type | Method and Description |
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int |
getDeckSize() |
void |
setDeckSize(int deckSize) |
void |
write(net.minecraft.network.PacketBuffer buf) |
areTrainersDisabled, getActiveAndBenchCards, getActiveAndBenchCards, getActiveCard, getBenchCards, getCard, getCardBackID, getCoin, getCoinSetID, getCounterEndTime, getDiscardPile, getHand, getPendingPrizeCount, getPendingPrizePlayerIndex, getPlayerName, getPrizeCards, getTrainerCard, hasPrizeLeft, isChoosingOppAttack, isInBench, isInGUI, isReady, setActiveCard, setAreTrainersDisabled, setBenchCards, setChoosingOppAttack, setGraveyard, setInGUI, setPrizeCards, setReady, setTrainerCard
public PlayerClientOpponentState(PlayerServerState player, GamePhase gamePhase, GameServerState server, boolean isOwnData)
public PlayerClientOpponentState(net.minecraft.network.PacketBuffer buf, GameServerState server)
public void write(net.minecraft.network.PacketBuffer buf)
write
in class PlayerCommonState
public int getDeckSize()
public void setDeckSize(int deckSize)