public class NPCShopkeeper extends IndexedNPCEntity
chatIndex, nameIndex, npcIndexdataSyncManager, despawnCounter, interactCommands, intMaxTicksToDespawn, intMinTicksToDespawn, npcLocation, ONE, SMALLER, SYNC_CUSTOM_STEVE_TEXTURE, SYNC_MODEL, SYNC_NAME, SYNC_NICKNAME, SYNC_PROFESSION, SYNC_TEXTURE_INDEX, TICKSPERSECOND, trainerambientSoundTime, armorDropChances, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelector, xpRewardanimationPosition, animationSpeed, animationSpeedOld, animStep, animStepO, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_HEALTH_ID, DATA_LIVING_ENTITY_FLAGS, dead, deathScore, deathTime, fallFlyTicks, flyingSpeed, hurtDir, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, lyHeadRot, noActionTime, noJumpDelay, oAttackAnim, oRun, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, swinging, swingingArm, swingTime, timeOffs, useItem, useItemRemaining, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zzablocksBuilding, boardingCooldown, DATA_POSE, DATA_SHARED_FLAGS_ID, ENTITY_COUNTER, entityData, fallDistance, firstTick, fluidHeight, fluidOnEyes, forcedLoading, glowing, hasImpulse, horizontalCollision, hurtMarked, inChunk, invulnerableTime, isInsidePortal, level, LOGGER, maxUpStep, moveDist, noCulling, noPhysics, onGround, portalEntrancePos, portalTime, pushthrough, random, removed, stringUUID, stuckSpeedMultiplier, tickCount, type, uuid, verticalCollision, walkDist, walkDistO, wasEyeInWater, wasTouchingWater, xChunk, xo, xOld, xRot, xRotO, yChunk, yo, yOld, yRot, yRotO, zChunk, zo, zOld| Constructor and Description |
|---|
NPCShopkeeper(net.minecraft.entity.EntityType<NPCShopkeeper> type,
net.minecraft.world.World world)
Initializes a shopkeeper.
|
NPCShopkeeper(net.minecraft.world.World world) |
| Modifier and Type | Method and Description |
|---|---|
void |
addAdditionalSaveData(net.minecraft.nbt.CompoundNBT nbt) |
void |
cycleJson(net.minecraft.entity.player.ServerPlayerEntity p,
java.lang.String newJSON)
Changes the shopkeeper to the next registered shopkeeper.
|
void |
cycleName(net.minecraft.entity.player.ServerPlayerEntity p,
int nameIndex)
Changes the shopkeeper's name to the next registered name for the shopkeeper's type.
|
java.lang.String |
getDisplayText()
Gets the text that displays above the NPC.
|
java.util.ArrayList<ShopItemWithVariation> |
getItemList()
Gets the shopkeeper's stock.
|
java.util.ArrayList<ShopItemWithVariation> |
getSellList(net.minecraft.entity.player.PlayerEntity player)
Gets a list of items that can be sold to the shopkeeper.
|
java.lang.String |
getShopkeeperName(java.lang.String langCode)
Gets the translated shopkeeper's name.
|
java.lang.String |
getSubTitleText()
Gets the subtitle for the text that displays above the NPC.
|
java.lang.String |
getTexture()
Gets the NPC's texture.
|
void |
init(ShopkeeperData data)
Initializes the shopkeeper NPC from JSON data.
|
void |
init(java.lang.String name)
Initializes the NPC with its name and health.
|
void |
initRandom(java.lang.String biomeID)
Initializes a shopkeeper as a random spawn shopkeeper.
|
boolean |
interactWithNPC(net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand)
Handles a player interacting with the NPC.
|
boolean |
isPushable() |
void |
loadItems()
Loads the shopkeeper's stock.
|
void |
readAdditionalSaveData(net.minecraft.nbt.CompoundNBT nbt) |
void |
sendItemsToPlayer(net.minecraft.entity.player.PlayerEntity player)
Gives bought items to the player.
|
void |
tick() |
canBeRiddenInWater, canRiderInteract, getCapability, getChat, getClassification, getEntity, getName, getParts, getPickedResult, isMultipartEntity, push, shouldRiderSitbindTexture, canBeLeashed, checkForRarityDespawn, checkSpawnRules, customServerAiStep, define, defineSynchedData, getAIMode, getBaseTrainer, getBossTier, getCustomSteveTexture, getMaxSpawnClusterSize, getModelScale, getName, getNickName, getNPCID, getNPCInventory, getProfession, getTextureIndex, hasItemToPlant, hurt, initAI, initDefaultAI, initVilagerAI, initWanderingAI, interactAt, isFarmItemInInventory, locateNPCClient, locateNPCServer, locateNPCServer, onSyncedDataUpdated, pickUpItem, playersNearby, removeWhenFarAway, save, setAIMode, setBaseTrainer, setCustomSteveTexture, setName, setNickName, setProfession, setSlot, setTextureIndex, shouldSave, unloadEntityfollowLeashSpeed, getWalkTargetValue, getWalkTargetValue, isPathFinding, onLeashDistance, tickLeashaiStep, ate, baseTick, canAttack, canAttackType, canBeControlledByRider, canCutCorner, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canTakeItem, checkAndHandleImportantInteractions, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, convertTo, createBodyControl, createLootContext, createMobAttributes, createNavigation, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropLeash, enchantSpawnedArmor, enchantSpawnedWeapon, equipItemIfPossible, finalizeSpawn, getAmbientSound, getAmbientSoundInterval, getArmorSlots, getDefaultLootTable, getEquipmentDropChance, getEquipmentForSlot, getEquipmentSlotForItem, getExperienceReward, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashHolder, getLookControl, getLootTable, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMoveControl, getNavigation, getPathfindingMalus, getRestrictCenter, getRestrictRadius, getSensing, getTarget, handleEntityEvent, hasRestriction, interact, isAggressive, isControlledByLocalInstance, isEffectiveAi, isLeashed, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSunBurnTick, isValidSlotForItem, isWithinRestriction, isWithinRestriction, jumpInLiquid, lookAt, mobInteract, onOffspringSpawnedFromEgg, playAmbientSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, registerGoals, removeAfterChangingDimensions, requiresCustomPersistence, restrictTo, sendDebugPackets, serverAiStep, setAggressive, setBaby, setCanPickUpLoot, setDelayedLeashHolderId, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashedTo, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, tickHeadTurn, updateControlFlags, wantsToPickUpactuallyHurt, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, brainProvider, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canBeAffected, canBreatheUnderwater, canSee, canSpawnSoulSpeedParticle, canStandOnFluid, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, die, doAutoAttackOnTouch, doPush, dropAllDeathLoot, dropEquipment, dropExperience, eat, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAddEntityPacket, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getBrain, getCapability, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDeathSound, getDimensions, getDismountPoses, getDrinkingSound, getEatingSound, getEffect, getEyeHeight, getFallDamageSound, getFallFlyingTicks, getFeetBlockState, getFluidFallingAdjustedMovement, getHealth, getHurtSound, getItemInHand, getJumpPower, getKillCredit, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxHealth, getMobType, getNoActionTime, getOffhandItem, getProjectile, getRandom, getRelativePortalPosition, getScale, getSleepingPos, getSoundVolume, getSpeed, getStandingEyeHeight, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, heal, hurtArmor, hurtCurrentlyUsedShield, increaseAirSupply, invalidateCaps, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBaby, isBlocking, isDeadOrDying, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInWall, isPickable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadTo, lerpTo, lookAt, makeBrain, markHurt, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onItemPickup, onLeaveCombat, onSoulSpeedBlock, outOfWorld, playBlockFallSound, playEquipSound, push, pushEntities, randomTeleport, releaseUsingItem, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, rideableUnderWater, rideTick, setAbsorptionAmount, setArrowCount, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setOnGround, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDropExperience, shouldDropLoot, shouldRemoveSoulSpeed, shouldRiderFaceForward, shouldShowName, spawnSoulSpeedParticle, startAutoSpinAttack, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, travel, triggerItemUseEffects, tryAddSoulSpeed, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTimeabsMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addPassenger, addTag, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canChangeDimensions, canCollideWith, canEnterPose, canRide, canSpawnSprintParticle, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkAndResetForcedChunkAdditionFlag, checkAndResetUpdateChunkPos, checkInsideBlocks, clearFire, closerThan, collideBoundingBox, collideBoundingBoxHeuristically, collideBoundingBoxLegacy, copyPosition, createCommandSourceStack, createHoverEvent, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBoundingBox, getBoundingBoxForPose, getBrightness, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyePosition, getEyeY, getFireImmuneTicks, getFluidHeight, getFluidJumpThreshold, getForward, getHorizontalDistanceSqr, getId, getIndirectPassengers, getLeashOffset, getLightProbePosition, getLookAngle, getMaxAirSupply, getMotionDirection, getMyRidingOffset, getOnPos, getPacketCoordinates, getPassengers, getPassengersRidingOffset, getPermissionLevel, getPersistentData, getPickRadius, getPistonPushReaction, getPortalWaitTime, getPose, getPosition, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getX, getX, getY, getY, getZ, getZ, handleInsidePortal, handleNetherPortal, hasCustomName, hashCode, hasIndirectPassenger, hasOnePlayerPassenger, hasPassenger, hasPassenger, hasPermissions, ignoreExplosion, is, isAddedToWorld, isAlliedTo, isAlliedTo, isAttackable, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFree, isGlowing, isIgnoringBlockTriggers, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isMovementNoisy, isNoGravity, isOnFire, isOnGround, isOnPortalCooldown, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killed, lavaHurt, lerpMotion, limitPistonMovement, load, makeFlySound, makeStuckInBlock, maybeBackOffFromEdge, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, pick, playerTouch, playFlySound, playSound, playStepSound, playSwimSound, position, positionRider, processPortalCooldown, reapplyPosition, refreshDimensions, remove, remove, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetPos, restoreFrom, revive, rotate, saveAsPassenger, saveWithoutId, sendMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setGlowing, setId, setInvisible, setInvulnerable, setLevel, setLocationFromBoundingbox, setNoGravity, setPacketCoordinates, setPacketCoordinates, setPortalCooldown, setPos, setPosAndOldPos, setPose, setPosRaw, setRemainingFireTicks, setRot, setSecondsOnFire, setSharedFlag, setShiftKeyDown, setSilent, setSwimming, setUUID, setViewScale, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, teleportTo, teleportToWithTicket, thunderHit, toString, turn, unRide, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimmingareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, reviveCaps, serializeCapspublic NPCShopkeeper(net.minecraft.entity.EntityType<NPCShopkeeper> type, net.minecraft.world.World world)
world - The world to spawn the shopkeeper in.public NPCShopkeeper(net.minecraft.world.World world)
public void init(ShopkeeperData data)
data - The data to initialize the shopkeeper NPC from.public void init(java.lang.String name)
NPCEntitypublic boolean isPushable()
isPushable in class NPCEntitypublic void initRandom(java.lang.String biomeID)
biomeID - The ID of the biome to spawn the shopkeeper in.public java.lang.String getTexture()
NPCEntitygetTexture in class IndexedNPCEntitypublic void readAdditionalSaveData(net.minecraft.nbt.CompoundNBT nbt)
readAdditionalSaveData in class IndexedNPCEntitypublic void addAdditionalSaveData(net.minecraft.nbt.CompoundNBT nbt)
addAdditionalSaveData in class IndexedNPCEntitypublic boolean interactWithNPC(net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand)
NPCEntityinteractWithNPC in class IndexedNPCEntityplayer - The player interacting with the NPC.public void sendItemsToPlayer(net.minecraft.entity.player.PlayerEntity player)
player - The player who bought items from the shopkeeper.public java.util.ArrayList<ShopItemWithVariation> getSellList(net.minecraft.entity.player.PlayerEntity player)
player - The player selling items to the shopkeeper.public java.lang.String getShopkeeperName(java.lang.String langCode)
langCode - The lang code for translation.public void loadItems()
public java.util.ArrayList<ShopItemWithVariation> getItemList()
public void cycleJson(net.minecraft.entity.player.ServerPlayerEntity p,
java.lang.String newJSON)
p - The player editing the shopkeeper.newJSON - ID for the new JSON file to load the shopkeeper from.public void cycleName(net.minecraft.entity.player.ServerPlayerEntity p,
int nameIndex)
p - The player editing the shopkeeper.nameIndex - The index of the new shopkeeper name.public java.lang.String getDisplayText()
NPCEntitygetDisplayText in class IndexedNPCEntitypublic java.lang.String getSubTitleText()
NPCEntitygetSubTitleText in class NPCEntity