public class StartBattlePacket extends AbstractPixelmonPacket
Constructor and Description |
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StartBattlePacket()
Empty constructor for packet registration.
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StartBattlePacket(int battleIndex,
ParticipantType[][] type,
BattleRules rules)
Initializes a battle start packet.
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StartBattlePacket(int battleIndex,
ParticipantType[][] type,
int afkActivate,
int afkTurn,
int catchCombo,
BattleRules rules)
Initializes a battle start packet.
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Modifier and Type | Method and Description |
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void |
decode(net.minecraft.network.PacketBuffer buffer)
Decodes the information from the buffer to the packet instance
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void |
encode(net.minecraft.network.PacketBuffer buffer)
Encodes the buffer with the packet information
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protected void |
handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context) |
handle, reply
public StartBattlePacket()
public StartBattlePacket(int battleIndex, ParticipantType[][] type, BattleRules rules)
battleIndex
- The index of the battle that the player is in.type
- The types of participants in the battle.rules
- The rules to use for the battle.public StartBattlePacket(int battleIndex, ParticipantType[][] type, int afkActivate, int afkTurn, int catchCombo, BattleRules rules)
battleIndex
- The index of the battle that the player is in.type
- The types of participants in the battle.afkActivate
- The amount of time before the AFK handler takes over.afkTurn
- The amount of time before the AFK handler makes a move.catchCombo
- The current catch combo, or 0 if none.rules
- The rules to use for the battle.public void encode(net.minecraft.network.PacketBuffer buffer)
PixelmonPacket
encode
in interface PixelmonPacket
encode
in class AbstractPixelmonPacket
buffer
- The buffer being encodedpublic void decode(net.minecraft.network.PacketBuffer buffer)
PixelmonPacket
decode
in interface PixelmonPacket
decode
in class AbstractPixelmonPacket
buffer
- The buffer being decodedprotected void handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context)
handlePacket
in class AbstractPixelmonPacket