public class RenderTileEntityPicketFence extends RenderTileEntityGeneric<RenderTileEntityPicketFence,net.minecraft.tileentity.TileEntity>
| Modifier and Type | Field and Description |
|---|---|
GenericSmdModel |
connectorModel |
blend, childModels, correctionAngles, disableCulling, disableLighting, model, rotateDegrees, scale, texture, yOffsetprofileTileEntityRender| Constructor and Description |
|---|
RenderTileEntityPicketFence(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(net.minecraft.tileentity.TileEntity te,
net.minecraft.block.BlockState state,
double x,
double y,
double z,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int combinedLight,
int combinedOverlay) |
setTexturebindModelBuffer, bindOBJBuffer, bindSMDBuffer, bindTexture, getRotation, hasProperty, render, renderModel, renderModel, renderOBJ, renderOBJ, renderSMD, renderSMD, renderTransparentSMDpublic final GenericSmdModel connectorModel
public RenderTileEntityPicketFence(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
public void render(net.minecraft.tileentity.TileEntity te,
net.minecraft.block.BlockState state,
double x,
double y,
double z,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int combinedLight,
int combinedOverlay)
render in class RenderTileEntityGeneric<RenderTileEntityPicketFence,net.minecraft.tileentity.TileEntity>