public class PixelmonLayerRobe
extends net.minecraft.client.renderer.entity.layers.LayerRenderer<net.minecraft.client.entity.player.AbstractClientPlayerEntity,net.minecraft.client.renderer.entity.model.PlayerModel<net.minecraft.client.entity.player.AbstractClientPlayerEntity>>
| Constructor and Description |
|---|
PixelmonLayerRobe(net.minecraft.client.renderer.entity.PlayerRenderer renderer) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int packedLight,
net.minecraft.client.entity.player.AbstractClientPlayerEntity player,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
void |
translateAndRotate(com.mojang.blaze3d.matrix.MatrixStack p_228307_1_,
net.minecraft.client.renderer.model.ModelRenderer renderer,
float scale) |
public PixelmonLayerRobe(net.minecraft.client.renderer.entity.PlayerRenderer renderer)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int packedLight,
net.minecraft.client.entity.player.AbstractClientPlayerEntity player,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch)
render in class net.minecraft.client.renderer.entity.layers.LayerRenderer<net.minecraft.client.entity.player.AbstractClientPlayerEntity,net.minecraft.client.renderer.entity.model.PlayerModel<net.minecraft.client.entity.player.AbstractClientPlayerEntity>>public void translateAndRotate(com.mojang.blaze3d.matrix.MatrixStack p_228307_1_,
net.minecraft.client.renderer.model.ModelRenderer renderer,
float scale)