public class ZygardeAssemblyBlock extends GenericDoubleRotatableModelBlock
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
BLOCKPOS
FACING
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
---|
ZygardeAssemblyBlock() |
Modifier and Type | Method and Description |
---|---|
net.minecraft.tileentity.TileEntity |
createTileEntity(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world) |
void |
destroy(net.minecraft.world.IWorld worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state) |
net.minecraft.item.ItemStack |
getPickBlock(net.minecraft.block.BlockState state,
net.minecraft.util.math.RayTraceResult target,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player) |
float |
getShadeBrightness(net.minecraft.block.BlockState p_220080_1_,
net.minecraft.world.IBlockReader p_220080_2_,
net.minecraft.util.math.BlockPos p_220080_3_) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context) |
void |
setPlacedBy(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state,
net.minecraft.entity.LivingEntity placer,
net.minecraft.item.ItemStack stack) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit) |
createBlockStateDefinition, getStateForPlacement
mirror, rotate, rotate
getRenderShape, newBlockEntity
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public net.minecraft.item.ItemStack getPickBlock(net.minecraft.block.BlockState state, net.minecraft.util.math.RayTraceResult target, net.minecraft.world.IBlockReader world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player)
public net.minecraft.tileentity.TileEntity createTileEntity(net.minecraft.block.BlockState state, net.minecraft.world.IBlockReader world)
public net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand hand, net.minecraft.util.math.BlockRayTraceResult hit)
use
in class net.minecraft.block.AbstractBlock
public void setPlacedBy(net.minecraft.world.World worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.block.BlockState state, net.minecraft.entity.LivingEntity placer, net.minecraft.item.ItemStack stack)
setPlacedBy
in class GenericDoubleRotatableModelBlock
public void destroy(net.minecraft.world.IWorld worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.block.BlockState state)
destroy
in class GenericDoubleRotatableModelBlock
public net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state, net.minecraft.world.IBlockReader worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.shapes.ISelectionContext context)
getShape
in class net.minecraft.block.AbstractBlock
public float getShadeBrightness(net.minecraft.block.BlockState p_220080_1_, net.minecraft.world.IBlockReader p_220080_2_, net.minecraft.util.math.BlockPos p_220080_3_)
getShadeBrightness
in class net.minecraft.block.AbstractBlock