public class HealerBlock extends net.minecraft.block.ContainerBlock implements IBlockHasOwner
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
Modifier and Type | Field and Description |
---|---|
static net.minecraft.state.DirectionProperty |
FACING |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
---|
HealerBlock(net.minecraft.item.DyeColor color) |
Modifier and Type | Method and Description |
---|---|
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
int |
getLightValue(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos) |
net.minecraft.block.BlockRenderType |
getRenderShape(net.minecraft.block.BlockState p_149645_1_) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context) |
int |
getSignal(net.minecraft.block.BlockState blockState,
net.minecraft.world.IBlockReader blockAccess,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction side) |
net.minecraft.block.BlockState |
getStateForPlacement(net.minecraft.item.BlockItemUseContext context) |
boolean |
isSignalSource(net.minecraft.block.BlockState state) |
net.minecraft.tileentity.TileEntity |
newBlockEntity(net.minecraft.world.IBlockReader worldIn) |
void |
playerWillDestroy(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state,
net.minecraft.entity.player.PlayerEntity player) |
net.minecraft.block.BlockState |
rotate(net.minecraft.block.BlockState p_185499_1_,
net.minecraft.util.Rotation p_185499_2_) |
void |
setOwner(net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity playerIn) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand handIn,
net.minecraft.util.math.BlockRayTraceResult hit)
Called on block activate (when the player right clicks the block)
If they own the healer (or it has no owner) and click with a dye item then it will change the colour of the
healer
Otherwise it heals their pokemon
|
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state, net.minecraft.world.IBlockReader worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.shapes.ISelectionContext context)
getShape
in class net.minecraft.block.AbstractBlock
public net.minecraft.block.BlockRenderType getRenderShape(net.minecraft.block.BlockState p_149645_1_)
getRenderShape
in class net.minecraft.block.ContainerBlock
protected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition
in class net.minecraft.block.Block
public net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState p_185499_1_, net.minecraft.util.Rotation p_185499_2_)
rotate
in class net.minecraft.block.AbstractBlock
public net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state, net.minecraft.world.World worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand handIn, net.minecraft.util.math.BlockRayTraceResult hit)
use
in class net.minecraft.block.AbstractBlock
public void setOwner(net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity playerIn)
setOwner
in interface IBlockHasOwner
public net.minecraft.tileentity.TileEntity newBlockEntity(net.minecraft.world.IBlockReader worldIn)
newBlockEntity
in interface net.minecraft.block.ITileEntityProvider
@Nullable public net.minecraft.block.BlockState getStateForPlacement(net.minecraft.item.BlockItemUseContext context)
getStateForPlacement
in class net.minecraft.block.Block
public void playerWillDestroy(net.minecraft.world.World worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.block.BlockState state, net.minecraft.entity.player.PlayerEntity player)
playerWillDestroy
in class net.minecraft.block.Block
public int getSignal(net.minecraft.block.BlockState blockState, net.minecraft.world.IBlockReader blockAccess, net.minecraft.util.math.BlockPos pos, net.minecraft.util.Direction side)
getSignal
in class net.minecraft.block.AbstractBlock
public boolean isSignalSource(net.minecraft.block.BlockState state)
isSignalSource
in class net.minecraft.block.AbstractBlock
public int getLightValue(net.minecraft.block.BlockState state, net.minecraft.world.IBlockReader world, net.minecraft.util.math.BlockPos pos)
getLightValue
in interface net.minecraftforge.common.extensions.IForgeBlock