public class AnvilBlock extends GenericRotatableModelBlock
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
Modifier and Type | Field and Description |
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static net.minecraft.state.DirectionProperty |
FACING |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
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AnvilBlock() |
Modifier and Type | Method and Description |
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protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
java.util.List<net.minecraft.item.ItemStack> |
getDrops(net.minecraft.block.BlockState p_220076_1_,
net.minecraft.loot.LootContext.Builder p_220076_2_) |
net.minecraft.item.ItemStack |
getPickBlock(net.minecraft.block.BlockState state,
net.minecraft.util.math.RayTraceResult target,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context) |
net.minecraft.tileentity.TileEntity |
newBlockEntity(net.minecraft.world.IBlockReader worldIn) |
net.minecraft.block.BlockState |
rotate(net.minecraft.block.BlockState state,
net.minecraft.util.Rotation direction) |
destroy, getStateForPlacement, mirror, rotate, setPlacedBy
getRenderShape
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getFluidState, getInteractionShape, getLightBlock, getLootTable, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
protected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition
in class GenericRotatableModelBlock
public net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state, net.minecraft.world.IBlockReader worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.shapes.ISelectionContext context)
getShape
in class net.minecraft.block.AbstractBlock
public java.util.List<net.minecraft.item.ItemStack> getDrops(net.minecraft.block.BlockState p_220076_1_, net.minecraft.loot.LootContext.Builder p_220076_2_)
getDrops
in class net.minecraft.block.AbstractBlock
public net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState state, net.minecraft.util.Rotation direction)
rotate
in class GenericRotatableModelBlock
public net.minecraft.item.ItemStack getPickBlock(net.minecraft.block.BlockState state, net.minecraft.util.math.RayTraceResult target, net.minecraft.world.IBlockReader world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player)
@Nullable public net.minecraft.tileentity.TileEntity newBlockEntity(net.minecraft.world.IBlockReader worldIn)
newBlockEntity
in interface net.minecraft.block.ITileEntityProvider
newBlockEntity
in class GenericModelBlock