public class AnvilBlock extends GenericRotatableModelBlock
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties| Modifier and Type | Field and Description |
|---|---|
static net.minecraft.state.DirectionProperty |
FACING |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
|---|
AnvilBlock() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
java.util.List<net.minecraft.item.ItemStack> |
getDrops(net.minecraft.block.BlockState p_220076_1_,
net.minecraft.loot.LootContext.Builder p_220076_2_) |
net.minecraft.item.ItemStack |
getPickBlock(net.minecraft.block.BlockState state,
net.minecraft.util.math.RayTraceResult target,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context) |
net.minecraft.tileentity.TileEntity |
newBlockEntity(net.minecraft.world.IBlockReader worldIn) |
net.minecraft.block.BlockState |
rotate(net.minecraft.block.BlockState state,
net.minecraft.util.Rotation direction) |
destroy, getStateForPlacement, mirror, rotate, setPlacedBygetRenderShapeanimateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getFluidState, getInteractionShape, getLightBlock, getLootTable, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlayprotected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition in class GenericRotatableModelBlockpublic net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context)
getShape in class net.minecraft.block.AbstractBlockpublic java.util.List<net.minecraft.item.ItemStack> getDrops(net.minecraft.block.BlockState p_220076_1_,
net.minecraft.loot.LootContext.Builder p_220076_2_)
getDrops in class net.minecraft.block.AbstractBlockpublic net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState state,
net.minecraft.util.Rotation direction)
rotate in class GenericRotatableModelBlockpublic net.minecraft.item.ItemStack getPickBlock(net.minecraft.block.BlockState state,
net.minecraft.util.math.RayTraceResult target,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player)
@Nullable public net.minecraft.tileentity.TileEntity newBlockEntity(net.minecraft.world.IBlockReader worldIn)
newBlockEntity in interface net.minecraft.block.ITileEntityProvidernewBlockEntity in class GenericModelBlock