public class AlwaysHit extends AttackModifierBase
Modifier and Type | Field and Description |
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StatusType |
weather |
modifiers
Constructor and Description |
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AlwaysHit(Value... values)
Initializes the modifier.
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Modifier and Type | Method and Description |
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boolean |
cantMiss(PixelmonWrapper user)
Determines whether a move cannot miss.
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applyEffect, applyEffectDuring
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffect
public StatusType weather
public AlwaysHit(Value... values)
values
- Indicates that the move only has perfect accuracy under certain weather conditions.public boolean cantMiss(PixelmonWrapper user)
EffectBase
cantMiss
in class AttackModifierBase
user
- The move's user.