public class AlwaysHit extends AttackModifierBase
| Modifier and Type | Field and Description |
|---|---|
StatusType |
weather |
modifiers| Constructor and Description |
|---|
AlwaysHit(Value... values)
Initializes the modifier.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
cantMiss(PixelmonWrapper user)
Determines whether a move cannot miss.
|
applyEffect, applyEffectDuringapplyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, changeChance, checkChance, dealtDamage, doesPersist, getChance, getWeightWithChance, isChance, modifyDamage, modifyPriority, modifyTypeEffectiveness, modifyTypeEffectiveness, weightEffectpublic StatusType weather
public AlwaysHit(Value... values)
values - Indicates that the move only has perfect accuracy under certain weather conditions.public boolean cantMiss(PixelmonWrapper user)
EffectBasecantMiss in class AttackModifierBaseuser - The move's user.