public class AttackShield extends ParticleSystem implements AttackEffectContract
Constructor and Description |
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AttackShield() |
Modifier and Type | Method and Description |
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void |
execute(net.minecraft.client.Minecraft mc,
net.minecraft.world.World w,
double x,
double y,
double z,
float scale,
boolean shiny,
double... args) |
void |
onConstruct(AttackEffect effect) |
void |
onInit(ParticleArcanery particle,
AttackEffect effect) |
void |
onUpdate(ParticleArcanery particle,
AttackEffect effect) |
void |
onUpdateEol(ParticleArcanery particle,
AttackEffect effect) |
execute
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
hasCustomRenderer, onEnable, onPostRender, onPreRender, onRender, onTarget, onUpdateLast
public void execute(net.minecraft.client.Minecraft mc, net.minecraft.world.World w, double x, double y, double z, float scale, boolean shiny, double... args)
execute
in class ParticleSystem
public void onConstruct(AttackEffect effect)
onConstruct
in interface AttackEffectContract
public void onInit(ParticleArcanery particle, AttackEffect effect)
onInit
in interface AttackEffectContract
public void onUpdate(ParticleArcanery particle, AttackEffect effect)
onUpdate
in interface AttackEffectContract
public void onUpdateEol(ParticleArcanery particle, AttackEffect effect)
onUpdateEol
in interface AttackEffectContract