public class ShieldsDown extends AbstractAbility
Constructor and Description |
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ShieldsDown() |
Modifier and Type | Method and Description |
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boolean |
allowsStatus(StatusType status,
PixelmonWrapper pw,
PixelmonWrapper user)
Fires when a status attempts to apply.
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void |
applyRepeatedEffect(PixelmonWrapper pw)
Fires at the end of the turn.
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void |
applySwitchInEffect(PixelmonWrapper newPokemon)
Triggers after the Pokémon switches in and when the Pokémon gains an Ability.
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equals, getName, getNewInstance, getTranslationKey, hashCode
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait
adjustCriticalHitChance, allowsIncomingAttack, allowsIncomingAttackMessage, allowsIncomingAttackTeammate, allowsOutgoingAttack, allowsStatChange, allowsStatChangeTeammate, allowsStatusOpponent, allowsStatusTeammate, alwaysConsideredDamaged, applyAllySwitchInEffect, applyDynamaxEffect, applyEffectOnContactTarget, applyEffectOnContactTargetLate, applyEffectOnContactUser, applyEffectOnStatModified, applyEndOfBattleEffect, applyFoeSwitchInEffect, applyPostSwitchEffect, applyRepeatedEffectAfterStatus, applyStartOfBattleEffect, applyStartOfBattleHeadOfPartyEffect, applySwitchOutEffect, applySwitchReplaceEffect, beforeSwitch, canAttackThisTurn, canBeCopied, canBeDisabled, canBeIgnored, canPerish, doesAttackUserIgnoreProtect, doesContactAttackMakeContact, getEffectiveTypes, getMultiplier, ignoreEvasion, ignoreWeather, isAbility, isAbility, isAbility, isNegativeAbility, modifyDamage, modifyDamageIncludeFixed, modifyDamageTarget, modifyDamageTeammate, modifyDamageUser, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyTeammate, modifyPowerAndAccuracyUser, modifyPriority, modifySelfDamage, modifyStab, modifyStats, modifyStatsCancellable, modifyStatsCancellableOther, modifyStatsCancellableTeammate, modifyStatsOther, modifyStatsTeammate, modifyType, modifyWeight, needNewInstance, onAbilityLost, onAllyFaint, onBerryEaten, onDamageReceived, onFoeFaint, onHealed, onItemChanged, onItemConsumed, onSelfFaint, onStatDecrease, onStatIncrease, onStatusAdded, onTerrainSwitch, onWeatherChange, postProcessAttack, postProcessAttackOther, postProcessAttackUser, postProcessAttackUserHitOrMiss, preProcessAttack, preProcessAttackStatBeforeDamageCalc, preProcessAttackUser, preventsCriticalHits, redirectAttack, sendActivatedMessage, startMove, stopsForcedSwitches, stopsSwitching, tookDamageTarget, tookDamageTargetAfterMove, tookDamageUser
getLocalizedName, getTranslatedName
public boolean allowsStatus(StatusType status, PixelmonWrapper pw, PixelmonWrapper user)
Ability
status
- StatusType.[whatever status] == status is the condition of the if statement.pw
- The victim.user
- The user.public void applyRepeatedEffect(PixelmonWrapper pw)
Ability
pw
- The Pokémon with the Ability.public void applySwitchInEffect(PixelmonWrapper newPokemon)
Ability
newPokemon
- The Pokémon switching in.