public class ShieldsDown extends AbstractAbility
| Constructor and Description |
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ShieldsDown() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
allowsStatus(StatusType status,
PixelmonWrapper pw,
PixelmonWrapper user)
Fires when a status attempts to apply.
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void |
applyRepeatedEffect(PixelmonWrapper pw)
Fires at the end of the turn.
|
void |
applySwitchInEffect(PixelmonWrapper newPokemon)
Triggers after the Pokémon switches in and when the Pokémon gains an Ability.
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equals, getName, getNewInstance, getTranslationKey, hashCodeclone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitadjustCriticalHitChance, allowsIncomingAttack, allowsIncomingAttackMessage, allowsIncomingAttackTeammate, allowsOutgoingAttack, allowsStatChange, allowsStatChangeTeammate, allowsStatusOpponent, allowsStatusTeammate, alwaysConsideredDamaged, applyAllySwitchInEffect, applyDynamaxEffect, applyEffectOnContactTarget, applyEffectOnContactTargetLate, applyEffectOnContactUser, applyEffectOnStatModified, applyEndOfBattleEffect, applyFoeSwitchInEffect, applyPostSwitchEffect, applyRepeatedEffectAfterStatus, applyStartOfBattleEffect, applyStartOfBattleHeadOfPartyEffect, applySwitchOutEffect, applySwitchReplaceEffect, beforeSwitch, canAttackThisTurn, canBeCopied, canBeDisabled, canBeIgnored, canPerish, doesAttackUserIgnoreProtect, doesContactAttackMakeContact, getEffectiveTypes, getMultiplier, ignoreEvasion, ignoreWeather, isAbility, isAbility, isAbility, isNegativeAbility, modifyDamage, modifyDamageIncludeFixed, modifyDamageTarget, modifyDamageTeammate, modifyDamageUser, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyTeammate, modifyPowerAndAccuracyUser, modifyPriority, modifySelfDamage, modifyStab, modifyStats, modifyStatsCancellable, modifyStatsCancellableOther, modifyStatsCancellableTeammate, modifyStatsOther, modifyStatsTeammate, modifyType, modifyWeight, needNewInstance, onAbilityLost, onAllyFaint, onBerryEaten, onDamageReceived, onFoeFaint, onHealed, onItemChanged, onItemConsumed, onSelfFaint, onStatDecrease, onStatIncrease, onStatusAdded, onTerrainSwitch, onWeatherChange, postProcessAttack, postProcessAttackOther, postProcessAttackUser, postProcessAttackUserHitOrMiss, preProcessAttack, preProcessAttackStatBeforeDamageCalc, preProcessAttackUser, preventsCriticalHits, redirectAttack, sendActivatedMessage, startMove, stopsForcedSwitches, stopsSwitching, tookDamageTarget, tookDamageTargetAfterMove, tookDamageUsergetLocalizedName, getTranslatedNamepublic boolean allowsStatus(StatusType status, PixelmonWrapper pw, PixelmonWrapper user)
Abilitystatus - StatusType.[whatever status] == status is the condition of the if statement.pw - The victim.user - The user.public void applyRepeatedEffect(PixelmonWrapper pw)
Abilitypw - The Pokémon with the Ability.public void applySwitchInEffect(PixelmonWrapper newPokemon)
AbilitynewPokemon - The Pokémon switching in.