public class PowerSpot extends AbstractAbility
| Constructor and Description | 
|---|
PowerSpot()  | 
| Modifier and Type | Method and Description | 
|---|---|
int[] | 
modifyPowerAndAccuracyTeammate(int power,
                              int accuracy,
                              PixelmonWrapper user,
                              PixelmonWrapper target,
                              Attack a)
Modifies the power and accuracy of a teammate's attack. 
 | 
equals, getName, getNewInstance, getTranslationKey, hashCodeclone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitadjustCriticalHitChance, allowsIncomingAttack, allowsIncomingAttackMessage, allowsIncomingAttackTeammate, allowsOutgoingAttack, allowsStatChange, allowsStatChangeTeammate, allowsStatus, allowsStatusOpponent, allowsStatusTeammate, alwaysConsideredDamaged, applyAllySwitchInEffect, applyDynamaxEffect, applyEffectOnContactTarget, applyEffectOnContactTargetLate, applyEffectOnContactUser, applyEffectOnStatModified, applyEndOfBattleEffect, applyFoeSwitchInEffect, applyPostSwitchEffect, applyRepeatedEffect, applyRepeatedEffectAfterStatus, applyStartOfBattleEffect, applyStartOfBattleHeadOfPartyEffect, applySwitchInEffect, applySwitchOutEffect, applySwitchReplaceEffect, beforeSwitch, canAttackThisTurn, canBeCopied, canBeDisabled, canBeIgnored, canPerish, doesAttackUserIgnoreProtect, doesContactAttackMakeContact, getEffectiveTypes, getMultiplier, ignoreEvasion, ignoreWeather, isAbility, isAbility, isAbility, isNegativeAbility, modifyDamage, modifyDamageIncludeFixed, modifyDamageTarget, modifyDamageTeammate, modifyDamageUser, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyUser, modifyPriority, modifySelfDamage, modifyStab, modifyStats, modifyStatsCancellable, modifyStatsCancellableOther, modifyStatsCancellableTeammate, modifyStatsOther, modifyStatsTeammate, modifyType, modifyWeight, needNewInstance, onAbilityLost, onAllyFaint, onBerryEaten, onDamageReceived, onFoeFaint, onHealed, onItemChanged, onItemConsumed, onSelfFaint, onStatDecrease, onStatIncrease, onStatusAdded, onTerrainSwitch, onWeatherChange, postProcessAttack, postProcessAttackOther, postProcessAttackUser, postProcessAttackUserHitOrMiss, preProcessAttack, preProcessAttackStatBeforeDamageCalc, preProcessAttackUser, preventsCriticalHits, redirectAttack, sendActivatedMessage, startMove, stopsForcedSwitches, stopsSwitching, tookDamageTarget, tookDamageTargetAfterMove, tookDamageUsergetLocalizedName, getTranslatedNamepublic int[] modifyPowerAndAccuracyTeammate(int power,
                                            int accuracy,
                                            PixelmonWrapper user,
                                            PixelmonWrapper target,
                                            Attack a)
Abilitypower - The attack's power.accuracy - The attack's accuracy.user - The attack's user.target - The attack's target.a - The attack.