public class LeafGuard extends AbstractAbility
Constructor and Description |
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LeafGuard() |
Modifier and Type | Method and Description |
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boolean |
allowsStatus(StatusType status,
PixelmonWrapper pokemon,
PixelmonWrapper user)
Fires when a status attempts to apply.
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equals, getName, getNewInstance, getTranslationKey, hashCode
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait
adjustCriticalHitChance, allowsIncomingAttack, allowsIncomingAttackMessage, allowsIncomingAttackTeammate, allowsOutgoingAttack, allowsStatChange, allowsStatChangeTeammate, allowsStatusOpponent, allowsStatusTeammate, alwaysConsideredDamaged, applyAllySwitchInEffect, applyDynamaxEffect, applyEffectOnContactTarget, applyEffectOnContactTargetLate, applyEffectOnContactUser, applyEffectOnStatModified, applyEndOfBattleEffect, applyFoeSwitchInEffect, applyPostSwitchEffect, applyRepeatedEffect, applyRepeatedEffectAfterStatus, applyStartOfBattleEffect, applyStartOfBattleHeadOfPartyEffect, applySwitchInEffect, applySwitchOutEffect, applySwitchReplaceEffect, beforeSwitch, canAttackThisTurn, canBeCopied, canBeDisabled, canBeIgnored, canPerish, doesAttackUserIgnoreProtect, doesContactAttackMakeContact, getEffectiveTypes, getMultiplier, ignoreEvasion, ignoreWeather, isAbility, isAbility, isAbility, isNegativeAbility, modifyDamage, modifyDamageIncludeFixed, modifyDamageTarget, modifyDamageTeammate, modifyDamageUser, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyTeammate, modifyPowerAndAccuracyUser, modifyPriority, modifySelfDamage, modifyStab, modifyStats, modifyStatsCancellable, modifyStatsCancellableOther, modifyStatsCancellableTeammate, modifyStatsOther, modifyStatsTeammate, modifyType, modifyWeight, needNewInstance, onAbilityLost, onAllyFaint, onBerryEaten, onDamageReceived, onFoeFaint, onHealed, onItemChanged, onItemConsumed, onSelfFaint, onStatDecrease, onStatIncrease, onStatusAdded, onTerrainSwitch, onWeatherChange, postProcessAttack, postProcessAttackOther, postProcessAttackUser, postProcessAttackUserHitOrMiss, preProcessAttack, preProcessAttackStatBeforeDamageCalc, preProcessAttackUser, preventsCriticalHits, redirectAttack, sendActivatedMessage, startMove, stopsForcedSwitches, stopsSwitching, tookDamageTarget, tookDamageTargetAfterMove, tookDamageUser
getLocalizedName, getTranslatedName
public boolean allowsStatus(StatusType status, PixelmonWrapper pokemon, PixelmonWrapper user)
Ability
status
- StatusType.[whatever status] == status is the condition of the if statement.pokemon
- The victim.user
- The user.