public class Galvanize extends Ate
changeType
Constructor and Description |
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Galvanize() |
modifyPowerAndAccuracyUser, modifyType
equals, getName, getNewInstance, getTranslationKey, hashCode
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait
adjustCriticalHitChance, allowsIncomingAttack, allowsIncomingAttackMessage, allowsIncomingAttackTeammate, allowsOutgoingAttack, allowsStatChange, allowsStatChangeTeammate, allowsStatus, allowsStatusTeammate, applyDynamaxEffect, applyEffectOnContactTarget, applyEffectOnContactTargetLate, applyEffectOnContactUser, applyEndOfBattleEffect, applyFoeSwitchInEffect, applyRepeatedEffect, applyRepeatedEffectAfterStatus, applyStartOfBattleHeadOfPartyEffect, applySwitchInEffect, applySwitchOutEffect, beforeSwitch, canAttackThisTurn, canBeIgnored, doesAttackUserIgnoreProtect, doesContactAttackMakeContact, getEffectiveTypes, getMultiplier, ignoreWeather, isAbility, isAbility, isAbility, isNegativeAbility, modifyDamageIncludeFixed, modifyDamageTarget, modifyDamageTeammate, modifyDamageUser, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyTeammate, modifyPriority, modifyStab, modifyStats, modifyStatsCancellable, modifyStatsCancellableTeammate, modifyStatsTeammate, modifyWeight, needNewInstance, onAbilityLost, onAllyFaint, onDamageReceived, onFoeFaint, onHealed, onItemChanged, onItemConsumed, onSelfFaint, onStatusAdded, onTerrainSwitch, onWeatherChange, postProcessAttack, postProcessAttackOther, postProcessAttackUser, postProcessAttackUserHitOrMiss, preProcessAttack, preProcessAttackUser, preventsCriticalHits, redirectAttack, sendActivatedMessage, startMove, stopsSwitching, tookDamageTarget, tookDamageTargetAfterMove, tookDamageUser
getLocalizedName, getTranslatedName