Class | Description |
---|---|
AggressionEvent |
Event fired when a wild Pokémon attempts to attack a player.
|
AnvilEvent |
Superclass event for all Pixelmon anvil related actions.
|
AnvilEvent.BeatAnvil |
AnvilEvent subclass fired when an anvil is beaten with a hammer. |
AnvilEvent.FinishedSmith |
AnvilEvent subclass event fired when an item on an anvil reaches the completed stage |
AnvilEvent.HammerDamage |
AnvilEvent subclass for calculating the damage to be dealt to the hammer upon incrementing the anvil item's stage. |
AnvilEvent.MaterialChanged |
AnvilEvent subclass event fired when a material is placed on or taken from an anvil. |
ApricornEvent |
Superclass event for all apricorn related actions.
|
ApricornEvent.ApricornPlanted |
ApricornEvent subclass event that occurs whenever an apricorn is planted in the ground. |
ApricornEvent.ApricornReady |
ApricornEvent subclass event fired whenever an apricorn tree moves to the final stage of growth
where an apricorn can be harvested. |
ApricornEvent.ApricornWatered |
ApricornEvent subclass event fired when an apricorn tree is watered. |
ApricornEvent.GrowthChance |
ApricornEvent subclass event fired sporadically during an apricorn tree's growth. |
ApricornEvent.PickApricorn |
ApricornEvent subclass event which fires when an apricorn is being picked by a player. |
ArmorEffectEvent | |
ArmorEffectEvent.Attribute | |
ArmorEffectEvent.Effect | |
BattleStartedEvent |
Fired when a battle is started, which includes wild and NPC trainer battles
If cancelled, the battle will not begin.
|
BeatTrainerEvent |
Fired when a player beats an NPC trainer.
|
BeatWildPixelmonEvent |
Fired when a wild Pokémon is defeated by a player
|
BerryEvent | |
BerryEvent.BerryPlanted |
BerryEvent subclass event that occurs whenever an berry is
planted in the ground. |
BerryEvent.BerryReady |
BerryEvent subclass event fired whenever an berry tree moves to
the final stage of growth where an berry can be harvested. |
BerryEvent.BerryWatered |
ApricornEvent subclass event fired when an berry tree is watered. |
BerryEvent.PickBerry |
BerryEvent subclass event which fires when an berry is being
picked by a player. |
BreedEvent |
Superclass event representing everything to do with breeding.
|
BreedEvent.AddPokemon |
Event fired on the server when a player tries to add a pokémon to the ranch.
|
BreedEvent.BreedingLevelChanged |
BreedEvent subclass representing when a breeding level has changed (e.g. |
BreedEvent.BreedingTicks |
BreedEvent subclass representing an opening to modify the breeding ticks for a Pokémon in a ranch block. |
BreedEvent.CollectEgg |
BreedEvent subclass representing when a player collects an egg from a ranch block. |
BreedEvent.EnvironmentStrength |
BreedEvent subclass for modifying or completely calculating the EnumBreedingStrength and thus the speed of breeding for
a particular Pokémon inside particular bounds. |
BreedEvent.MakeEgg |
BreedEvent subclass representing when an egg is created within the ranch block. |
CameraEvent |
Superclass event for actions related to the Camera.
|
CameraEvent.ConsumeFilm |
Event that fires when an camera film is about to be consumed.
|
CameraEvent.DuplicatePhoto |
Event that fires when an attempt at taking a photo is about to fail because the player already has done so
for that Pokémon.
|
CameraEvent.TakePhoto |
Event that fires when a photo is about to be taken.
|
CaptureEvent |
Superclass for capture related events, including StartCapture, SuccessfulCapture, and FailedCapture
|
CaptureEvent.FailedCapture |
Event fired when a capture fails.
|
CaptureEvent.FailedRaidCapture |
Event fired when a capture fails.
|
CaptureEvent.StartCapture |
Event fired when a Pokémon was just hit by the Pokéball and the catch chance is about to be calculated.
|
CaptureEvent.StartRaidCapture |
Event fired when a Raid Pokémon is attempted to be caught and the catch chance is about to be calculated.
|
CaptureEvent.SuccessfulCapture |
Event fired when a capture is successful.
|
CaptureEvent.SuccessfulRaidCapture |
Event fired when a Raid capture is successful.
|
CurryFinishedEvent |
Event is fired when a cooking pot finishes.
|
DropEvent |
Event fired when a Pokémon drops its items after a battle.
|
DynamaxCandyEvent |
Event fires whenever a Dynamax Candy is attempted to be used on a Pokémon.
|
DynamaxEvent |
Event fired when a Pokémon Dynamaxes or Gigantamaxes.
|
DynamaxEvent.BattleEvolve | |
DynamaxEvent.PostEvolve | |
EconomyEvent |
Superclass of all EconomyEvents (GetBalanceEvent, PreTransactionEvent, PostTransactionEvent)
|
EconomyEvent.GetBalanceEvent |
Event fired when getting the balance, modifying GetBalanceEvent.balance will modify the returned balance
|
EconomyEvent.PostTransactionEvent |
Event fired after transactions.
|
EconomyEvent.PreTransactionEvent |
Event fired before transactions.
|
EggHatchEvent |
Fires when a Pokémon in a player's party hatches from an egg
Note: None of the sub-classes are cancellable
|
EggHatchEvent.Post |
Fired after the hatch is done (and message is sent)
|
EggHatchEvent.Pre |
Fired before the egg is going to hatch
Using this event you can change the message sent to the player
|
ElevatorEvent |
Event fired when a Pixelmon elevator block is used in either direction
|
EvolveEvent |
Superclass for all evolution related actions.
|
EvolveEvent.PostEvolve |
Event which fires after the evolution is complete
|
EvolveEvent.PreEvolve |
Event which fires when checking if a Pokémon can evolve.
|
ExperienceGainEvent |
Fired when experience is gained.
|
FishingEvent |
Superclass event for all Pixelmon fishing rod events.
|
FishingEvent.Cast | |
FishingEvent.Catch | |
FishingEvent.Reel | |
FossilCleanerEvent |
Superclass event for actions related to the Fossil Cleaner
|
FossilCleanerEvent.ObtainingCleanFossil |
Event that is triggered when a player wants to collect a clean fossil from the machine.
|
FossilCleanerEvent.PutFossil |
Event fires when a player puts a fossil in the machine.
|
FossilMachineEvent |
Superclass event for actions related to the Fossil Machine
|
FossilMachineEvent.PutFossil |
Event fires when a player puts a fossil on the machine.
|
FossilMachineEvent.PutPokeball |
Event fires when a player puts a pokeball on the machine.
|
FossilMachineEvent.RemoveFossil |
Event fires when a player remove fossils from the machine.
|
FossilMachineEvent.RemovePokeball |
Event fires when a player remove a pokeball of the machine.
|
HealerEvent |
All sort of events regarding the healer.
|
HealerEvent.Post |
Fires on the server but is sent by the client once the healer finishes to heal the party.
|
HealerEvent.Pre |
Fires on the server before the healer starts the process, can be cancelled.
|
HeldItemChangedEvent |
Event fired whenever a Pokémon's held item is changed.
|
HyperTrainEvent | |
KeyEvent |
Event fired when the server is notified of one of Pixelmon's registered keys being pressed.
|
LensUsedEvent |
Event fired when someone uses one of Hiroku's lens on a Pokémon.
|
LevelUpEvent |
Fires when a Pokémon levels up.
|
LostToTrainerEvent |
Fires when a player loses to an NPC trainer
|
LostToWildPixelmonEvent |
Fired when a wild Pokémon defeats a player
|
MaxSoupEvent |
Event fires whenever a Max Soup is attempted to be used on a Pokémon.
|
MechanicalAnvilEvent |
Superclass event for all Pixelmon Mechanical Anvil related actions.
|
MechanicalAnvilEvent.Hammer |
MechanicalAnvilEvent subclass fired on Mechanical Anvil hammer. |
MechanicalAnvilEvent.HammerResult |
MechanicalAnvilEvent subclass fired when a Mechanical Anvil produces a result. |
MechanicalAnvilEvent.RemoveStack |
MechanicalAnvilEvent subclass fired when an item is removed from a Mechanical Anvil. |
MechanicalAnvilEvent.SetStack |
MechanicalAnvilEvent subclass fired when an item is added to a Mechanical Anvil. |
MechanicalAnvilEvent.Tick |
MechanicalAnvilEvent subclasses fired on Mechanical Anvil ticks. |
MechanicalAnvilEvent.Tick.Post | |
MechanicalAnvilEvent.Tick.Pre | |
MegaEvolutionEvent |
Event fired when a Pokémon mega-evolves.
|
MegaEvolutionEvent.BattleEvolve | |
MegaEvolutionEvent.PostEvolve | |
MovesetSyncEvent | |
NPCChatEvent |
Event fired when a player begins a chat with an
NPCChatting . |
PassiveHealEvent | |
PassiveHealEvent.Post |
Fired after passive healing has been applied to a Pokemon.
|
PassiveHealEvent.Pre |
Fired when passive healing is doing random checks to see what it should heal.
|
PassivePoisonEvent | |
PassivePoisonEvent.Post | |
PassivePoisonEvent.Pre | |
PickupEvent |
Fires when a Pokémon finds an item with Pickup.
|
PixelmonAdvancementEvent |
Fires when a player earns a Pixelmon advancement
|
PixelmonBlockStartingBattleEvent |
Fired when a battle is started by a block, for example seaweed, tall grass, rock smashing, etc.
|
PixelmonBlockTriggeredBattleEvent |
Fires when a battle MIGHT be started as a result of a block such as seaweed, tall grass, rock smash, etc.
|
PixelmonDeletedEvent |
Fires when a Pokémon is deleted or otherwise lost.
|
PixelmonFaintEvent |
Fires every time a Pokémon faints
|
PixelmonKnockoutEvent |
Fires every time a Pokémon is knocked out
|
PixelmonReceivedEvent |
Fires when a Pokémon is received in ANY MEANS, without exception
This includes everything contained in
ReceiveType |
PixelmonSendOutEvent |
Fires when a player attempts to send out their Pokémon.
|
PixelmonStructureGenerationEvent |
Fires whenever a Pixelmon structure is about to generate.
|
PixelmonStructureGenerationEvent.Post |
Event fired after a Pixelmon Structure spawns
|
PixelmonStructureGenerationEvent.Pre |
Event fired before a Pixelmon Structure spawns
|
PixelmonTradeEvent |
Fires when a trade is completing.
|
PixelmonUpdateEvent |
Event fired specifically when update() is started and finished on EntityPixelmon.
|
PlayerActivateShrineEvent |
Fires whenever a legendary bird shrine is activated
Canceling this event will prevent the shrine from activating
|
PlayerBattleEndedAbnormalEvent | Deprecated |
PlayerBattleEndedEvent | Deprecated |
PokeballEffectEvent |
The superclass for all graphical effects related to Pokéballs.
|
PokeballEffectEvent.SentOutEffect |
Event fired before the particles on a Pokémon breaking from a Pokéball.
|
PokeballEffectEvent.StartCaptureEffect |
Event fired upon Pokéball close at the beginning of capturing a Pokémon, prior to the effect.
|
PokeballEffectEvent.SuccessfullCaptureEffect |
Event fired upon successful capture of a Pokémon, prior to the effect.
|
PokeballImpactEvent |
Event that fires whenever a Pokéball, whether it be occupied or empty, collides with something.
|
PokedexEvent |
Fired when a new Pokémon is being added to the Pokédex as seen or caught.
|
PokeLootClaimedEvent | Deprecated |
PokeLootEvent |
Superclass event for actions related to Poke Loot.
|
PokeLootEvent.Claim |
Event that fires when a Poke Loot is attempted to be claimed.
|
PokeLootEvent.Drop |
Event that fires when loot is given from a Poke Loot.
|
PokeLootEvent.GetDrops |
Event that fires when a Poke Loot in the process of being claimed chooses its drops.
|
PokerusEvent |
All sort of events regarding the Pokémon's Pokérus status.
|
PokerusEvent.Cured |
Fires on the server when a reasonable amount of time has passed and the Pokérus is cured.
|
PokerusEvent.Spread |
Fires on the server when the Pokérus spreads from an opponent or from a party member to another.
|
PokerusEvent.Spread.Post |
Fires on the server after the Pokérus has spread from an opponent or from a party member.
|
PokerusEvent.Spread.Pre |
Fires on the server before the Pokérus spreads from an opponent or from a party member.
|
RareCandyEvent |
Event fired whenever a rare candy is attempted to be used on a Pokémon.
|
ReceivedModListEvent |
Event which fires when the server is notified of a logging in player's mod list.
|
RidePokemonEvent |
Event fired whenever a player attempts to ride a Pokémon.
|
ShopkeeperEvent |
Event fired when someone buys/sells from a Shopkeeper NPC.
|
ShopkeeperEvent.Purchase | |
ShopkeeperEvent.Sell | |
SpectateEvent |
Superclass event for all spectate related events.
|
SpectateEvent.StartSpectate |
Event representing when a player attempts to spectate a battle.
|
SpectateEvent.StopSpectate |
Event representing when a player ceases spectating a battle.
|
StatueEvent |
Superclass event for all statue related actions.
|
StatueEvent.CreateStatue |
Subclass event of
StatueEvent fired whenever a chisel is used to create a statue. |
StatueEvent.DestroyStatue |
Subclass event of
StatueEvent fired when a statue is attempted to be destroyed |
StatueEvent.ModifyStatue |
Subclass event of
StatueEvent fired when any of the EntityStatue properties is changed. |
ThrowPokeballEvent |
Fired when a Pokéball is used in battle, or thrown outside of battle.
|
Enum | Description |
---|---|
EconomyEvent.transactionType |
Enum for the kinds of transactions
|