public static class StatueEvent.DestroyStatue extends StatueEvent
StatueEvent
fired when a statue is attempted to be destroyed
Canceling this event will prevent the statue from being destroyed
StatueEvent.CreateStatue, StatueEvent.DestroyStatue, StatueEvent.ModifyStatue
Modifier and Type | Field and Description |
---|---|
EntityStatue |
statue
The statue being destroyed
|
player
Constructor and Description |
---|
DestroyStatue(net.minecraft.entity.player.EntityPlayerMP player,
EntityStatue statue) |
public final EntityStatue statue
public DestroyStatue(net.minecraft.entity.player.EntityPlayerMP player, EntityStatue statue)