Package com.pixelmonmod.tcg.duel.power
Class RainDance
java.lang.Object
com.pixelmonmod.tcg.duel.PowerEffect
com.pixelmonmod.tcg.duel.power.RainDance
Created by Hy on 8/17/2016.
-
Field Summary
FieldsFields inherited from class com.pixelmonmod.tcg.duel.PowerEffect
codec -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidactivate(PokemonCardState pokemon, GameServerState server, PlayerServerState player) booleancanActivate(PokemonCardState pokemon, GameServerState client) Passive ability does not have to override this.getSelectorState(PokemonCardState pokemon, GameServerState server) booleanisEnabled(PokemonCardState pokemon, GameClientState client) Making sure that the non-passive ability can be activated.type()Methods inherited from class com.pixelmonmod.tcg.duel.PowerEffect
cleanUp, codec, disableEvolution, disableEvolution, disableOtherAbilities, flipCoin, getCustomGUI, getEnergyEquivalence, holdParameters, ignoreEnergyTypes, isPassive, onAttacked, onCondition, onDamage, onEndTurn, onPlay, onStartGame, onSwitchActiveCard, retreatModifier, revealHand
-
Field Details
-
CODEC
-
-
Constructor Details
-
RainDance
public RainDance()
-
-
Method Details
-
type
- Specified by:
typein classPowerEffect
-
isEnabled
Description copied from class:PowerEffectMaking sure that the non-passive ability can be activated. Checks for Sleep, Confused, Paralyzed- Overrides:
isEnabledin classPowerEffect- Parameters:
pokemon-client-- Returns:
-
getSelectorState
- Overrides:
getSelectorStatein classPowerEffect
-
canActivate
Description copied from class:PowerEffectPassive ability does not have to override this.- Overrides:
canActivatein classPowerEffect- Parameters:
pokemon-client-- Returns:
-
activate
- Overrides:
activatein classPowerEffect
-