Package com.pixelmonmod.tcg.duel.power
Class FlipToEvade
java.lang.Object
com.pixelmonmod.tcg.duel.PowerEffect
com.pixelmonmod.tcg.duel.power.FlipToEvade
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Field Summary
FieldsFields inherited from class com.pixelmonmod.tcg.duel.PowerEffect
codec
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionboolean
Passive ability does not require activationint
onAttacked
(PokemonCardState active, PokemonCardState attacker, GameServerState server) type()
Methods inherited from class com.pixelmonmod.tcg.duel.PowerEffect
activate, canActivate, cleanUp, codec, disableEvolution, disableEvolution, disableOtherAbilities, flipCoin, getCustomGUI, getEnergyEquivalence, getSelectorState, holdParameters, ignoreEnergyTypes, isEnabled, onCondition, onDamage, onEndTurn, onPlay, onStartGame, onSwitchActiveCard, retreatModifier, revealHand
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Field Details
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CODEC
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Constructor Details
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FlipToEvade
public FlipToEvade()
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Method Details
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type
- Specified by:
type
in classPowerEffect
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isPassive
public boolean isPassive()Description copied from class:PowerEffect
Passive ability does not require activation- Overrides:
isPassive
in classPowerEffect
- Returns:
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onAttacked
- Overrides:
onAttacked
in classPowerEffect
- Parameters:
active
-attacker
-server
-- Returns:
- -1 no effect, 0 miss regardless of other effects, 1 hit regardless of other effects
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