Package com.pixelmonmod.tcg.duel.power
Class FlipToEvade
java.lang.Object
com.pixelmonmod.tcg.duel.PowerEffect
com.pixelmonmod.tcg.duel.power.FlipToEvade
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Field Summary
FieldsFields inherited from class com.pixelmonmod.tcg.duel.PowerEffect
codec -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanPassive ability does not require activationintonAttacked(PokemonCardState active, PokemonCardState attacker, GameServerState server) type()Methods inherited from class com.pixelmonmod.tcg.duel.PowerEffect
activate, canActivate, cleanUp, codec, disableEvolution, disableEvolution, disableOtherAbilities, flipCoin, getCustomGUI, getEnergyEquivalence, getSelectorState, holdParameters, ignoreEnergyTypes, isEnabled, onCondition, onDamage, onEndTurn, onPlay, onStartGame, onSwitchActiveCard, retreatModifier, revealHand
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Field Details
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CODEC
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Constructor Details
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FlipToEvade
public FlipToEvade()
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Method Details
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type
- Specified by:
typein classPowerEffect
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isPassive
public boolean isPassive()Description copied from class:PowerEffectPassive ability does not require activation- Overrides:
isPassivein classPowerEffect- Returns:
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onAttacked
- Overrides:
onAttackedin classPowerEffect- Parameters:
active-attacker-server-- Returns:
- -1 no effect, 0 miss regardless of other effects, 1 hit regardless of other effects
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