Record Class Skeleton
java.lang.Object
java.lang.Record
com.pixelmonmod.pixelmon.client.render.entity.renderers.smd.model.Skeleton
public record Skeleton(short boneId, float x, float y, float z, float rotx, float roty, float rotz)
extends Record
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Constructor Summary
ConstructorsConstructorDescriptionSkeleton
(short boneId, float x, float y, float z, float rotx, float roty, float rotz) Creates an instance of aSkeleton
record class. -
Method Summary
Modifier and TypeMethodDescriptionshort
boneId()
Returns the value of theboneId
record component.final boolean
Indicates whether some other object is "equal to" this one.final int
hashCode()
Returns a hash code value for this object.static Skeleton
float
rotx()
Returns the value of therotx
record component.float
roty()
Returns the value of theroty
record component.float
rotz()
Returns the value of therotz
record component.final String
toString()
Returns a string representation of this record class.float
x()
Returns the value of thex
record component.float
y()
Returns the value of they
record component.float
z()
Returns the value of thez
record component.
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Constructor Details
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Skeleton
public Skeleton(short boneId, float x, float y, float z, float rotx, float roty, float rotz) Creates an instance of aSkeleton
record class.- Parameters:
boneId
- the value for theboneId
record componentx
- the value for thex
record componenty
- the value for they
record componentz
- the value for thez
record componentrotx
- the value for therotx
record componentroty
- the value for theroty
record componentrotz
- the value for therotz
record component
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Method Details
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read
- Throws:
IOException
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with '=='. -
boneId
public short boneId()Returns the value of theboneId
record component.- Returns:
- the value of the
boneId
record component
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x
public float x()Returns the value of thex
record component.- Returns:
- the value of the
x
record component
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y
public float y()Returns the value of they
record component.- Returns:
- the value of the
y
record component
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z
public float z()Returns the value of thez
record component.- Returns:
- the value of the
z
record component
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rotx
public float rotx()Returns the value of therotx
record component.- Returns:
- the value of the
rotx
record component
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roty
public float roty()Returns the value of theroty
record component.- Returns:
- the value of the
roty
record component
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rotz
public float rotz()Returns the value of therotz
record component.- Returns:
- the value of the
rotz
record component
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